LcfDataBase [Matthewchar1!Template-Faceset-01$@jL~U LiGqS1 t A } : { D C/'*9$U}Ib&`++(u 4!!!Q""*#+-/247:=@CFIKNRVZ^bglqv| '.4:@GPYahov}#+3;CJQX^elt|@CGKOTY]bglrw}'/7@IQZdmv  *4>HS]hr{ ",7BMXcmw58<@DJPV\afkqy")19AIQYahnu} #+2:BLV`iqz -/1469<@CFILNQUY]afkqv{ $,4;AHNV_hpw )3<DLT\dkrz+-159=BGLPUY_ekqw| $*06<CKSZ`flsz !(/5;AGMU]emu|)*%+(3 9?^ GH$- q >%. r & / sHJPRavenNonechar1hero2 $9Z|5] :i0e<u#]N J I O  V ! d 0uFW+p@Z-sGf8X#$&(*,.02579;=?BEHKOSWZ^adhlqv{ "(-39?EKQW]bgmrw}7;AGMSZ`gnu|",5>HQ[dnx  *4>IS]gr| !+5@JT_it~%')+-/1358:<>@CGJNQUY]`dhkosy~"'-39?EKQW]dkqx~ !#%(*-/247:>ADHKOSW[_chlqvz~ "'-28>DJPV\aflqv|7;AGMSZ`gnu|$-6@IS\fpz#-7BLVaku%0:EOZdoy)*%3 7; <p>?!HJPKreemNonehero4hero2 $LWm7Um})R|:nFeRvK5b   N  d  R  P \/w Dj@3/oK/]I&(+-037;>AEHLQUZ^bfimquy} #(-28=BHMSX]bfkqw}-.013468:;=?@BDFIKNQTWZ]`beimqux| $).37;?CHNSY^chlqvz~(*,.02468;=?ACFJMQTX\`cgkosw| %+16<BHNT[ahnu{ ')+-/257:=?BDFIMQUY]aejnrvz&.6=CIOV\cipw~ &,2:BJU!"$&(*,.013579;>ADGJNQTW[^aeinrvz~ "(-28>DINSW\bhntz)*%3 7;<t>?HJPKlausNonehero4hero2 $2Nk5\ -EkIvM=y b J D y 9  > z 7 w > T0hbTO>jLze!$&),/258<?CGKOSW[`diotz$*06<BHNTZagnu|%,28?EN(*-/259=@CGJNSW[_cgjnruy}  !&+06;@FKQVZ_dhntz'),/26:>AEHLPUZ_cgkptx|  %*05;@FKQW]cinsy~ &(*,.1368;>@CFIMPSW[_cgkotx|  %+05;AGLPUZ^djpv|')+.0369<?BEHKOSW[_cglqv{ $*/5;AGMSY_ekqw} &.)*%3 7;<|>?HJPAliceNonehero3hero2$BQm>^5]6f 6o3c1g&b a  1 a A 0 h  M ?}4`Ao+g!S-|D')+-/2479<>ACEHLOSW[_chlptx| $,39?EKQX^elry !)07B%&()+-/13468:<>@CEHKORUX[]`dhmquy| $*/5:>CGKQW]chmrw|#%'*,/258;>BEHLPTX\aejoty~ %+17=CIOU[agntz!'-5!$'*.26:>BFJPUZ^cglptx| !',17=CIOU[agmsy &.&(*,.02469;>@CFILORVY\`dhkosvz~ $).26:>CINTY^cglqv{)*%3 7;<`>?HJPEllisNonehero2hero1$!HAnbA}?`MsS H v  9  Z X I IX/y[G=|<H]4}C\IW !#$&(*,./13579;>@CFJMPSVY\`dhlptw{~ "(-38<AFJPV\bglqv{*,/259=ADHKOSY^cglpuy} $*/4:?EJPV\bhntz !)&(*-0257:<?AEIMPSWZ]`cfimquy| !%)-16;@EIMQUY]aeimquz$&)-048<@DHLPV[`einsw{  &+16;AGMSY_elry #)/5='),/26:>AEHLPV[`dhlquy} $).49?DJPV\bhnsx}  )*%3 7;<h>?f $*V7 Y 4%+ W < Z %: )[HJP LeeNonehero3hero2$Xcw.Hc<`)UN 7f Aw!\ * l 9 i - ` 3 `  L /X*U=Gw"$&(*,.02579;=@CGJMQUY\`dhlpu{ "(-39?EKQW^dkqw}(*-/26:>ADHKOTY^bfjnrvz~ $).38>CIOU[afkpty *,.02468:=?ACEHKORUY]adhlosw| #(.39?EKQW]cjpw} !#&(+.1369=@DGKOSW[`dinty~ $)/5;AGMSY_fmsz #)/5>%'),.26:=@CFJOSW[_cfjnquy~ "',16<AGLPUY]ciou{)*%3 7;<t>?HJPAlissaNonehero4hero2 $9VtAg=m?x0r4Y2p K x 7 i  8  L 9 v 3t;S.f`RK9e#%(*-0369<?CFJNRVZ^cglqw|#)/5;AGMSY`fmtz  '-39?H(*,.02468:<?ADGILORVY\`dhkoruy} "'+/37<AGLQUZ_chmrv{(*,/2479<?ADHLPSVZ]`cfilptx|  %)-159>CHMQVZ^bfjnrvz$&),/38<@DGKOUZ_dhmrvz~ #).49?EKQW]ciov| $*08%'),.158;>@CGKOSWZ^aehkosw| #(-27;?CGLRW]bglpuz~)*%3 7;<>?HJP MiaNonehero4hero2 $*Fb$HnAp=u*k;r 5r 4 x  L ~ K $ \ F =rBV/yPI*T$&)+.26:=@DGKPUZ^bfjnrvz~ $).39>DIOU[`ejotz+-/13579;>@BDFHKORUY]adhlosw| %*/5;AGMSY_elrx~ %')+-02469<>ADGKNQUX\`dhlquy} $).49?DHMRV\bhnsx~&(*-/269<?ADHLPTX[_bfilptx} $).38<AEINTY_dinrw|!"$&(*,.03579;=@CFIMPTWZ^adhmrw{ !&+17=CIOUZ_ejou{)*%3 7;<\>?HJP AileenNonehero4hero2$-;Uo=^@j%X8u:(cHt) Z  R ' { E 8 w :|K.lM9.-5x%')+-/1358:=?BEHKNQUX\`dhkosvz~ !',159=AFLRX]bgkpuz+-047;?CGKOSW]chmqv{ &-39>DJPV\bhnt{#*17=CIQ%'*,/258;>AEHLPTX\`einsy~$*/5;AGMSY_elsy %+17=F#%(*-048;>BEINSX\`dgkorvz "',17<AGMSX]bfkqw}"$'),/258;?BFJNRVZ_chmrx} "(.4:@FLRY_flsz #*17=DJS)*%3 7;|<h>?HJP CynthiaNonehero4hero2$:Jh)KnW <n:WAsHn H5 c  P  P  c  N G Bpb<zEx 0Y;e:f "$'),/147:=@CGJNRVZ^chlqvz $)/4:@FLRX^dioty &(*,.0257:<?ACFJMQUY]adhlptx~ #)/5;AGMSZ`gmt{ %/(*-148<@DHLPTZ_dimrw{  &,27=BHNTZ`flsy &,28>F#%')+.1369;>@BEIMQUY]afjnrv| !)18>DJQX^elsz !'-5=EP"#%')+-/1468:=@BEHKORUY]adhknruy}  $(,05;@EINSW\`ejnsx})*%3 7;<p> ?HJP MarissaNonehero3hero2$kx*Fb>b$O{ <pCaBd<u( R |  Y  E w  : ]  R 7i 5i 5a6p"$'),/37:=ADHMQVZ^beimptx} !&+16;AFLQV[_djpv|,.0358;>ADGJMPTX\`dhlqv{ $)/4:@FLRX^djpv| %+3+-/13579;=?BDGJLORUY\_cgknrux| #(,048=BHMRV[`dinsw|!#%'),/1479<>@CGKOSW[_dhlptz (07=CIPW]dkry &-5=EP"#%')+-/1468:<?BEHKORVY]adhlqv{ %+16<BHNTZ`fkqv{)*%3 7;<|>?HJP FionaNonehero2hero1$IUk(B]y1Sv-Bc)Oh8e1u&Kq! ^  4 `  1 Q y  9 [ } 0 T y -]$Mv2 !#$&(*,./13579;>@CFJMPSVY\`dhlptw{~ "(-38<AFJPV\bglqv{')+-/2479<?ADGJNQTX[_cglptx|  %+05;@FKOTY]ciou{*,.137;?BEHKOTX\`dhkosvz~ "',27<AGLQUZ_ciou{"$&)+.269<?BFKOSW[_bfilpty~ $).49?DHMQU[agmrw|')+-/1357:<>@BDGKNQUX\_cgjnrw} #(.4:@FLRX^djpv{)*%3 7;<\>?f $*V7 Y 4%+ W < Z %: )[HJP MayaNonehero3hero2$HWs )IjEmK| &P1QT&NM  3 c + y  4 l  R 'PG~VO-GzIB!#%')+-02468;>ADGKNRUY]`dhmrw| !'-28>DJPV\bgmrw})*,.02468:<>@BDGJMPSWZ]adgkotx} #(-38>CIOUZ_dint{,.136:>BFIMPTY^cgkotx| #(-28=BHMSY_ekpuz  !#%')+-/2468:<?BEHLPTW[^aeinsx| %*06<BHNTZ_djotz "$&)+.0368;>AEHKOSW[_cglptx| #(-38>CHMQV\bhnty)*%3 7;<l>?HJP 4Venom)Poisons and deals damage to a single foe.̍UI 8(OFF) )*,12D   Blind(Blinds and deals damage to a single foe.̍UI 9(OFF) )*,12 Sleep&Damages one foe, and puts it to sleep.̍UI =(OFF) )*,1 2 ParalyzeParalyzes a single foe.̍UI >(OFF) )*,1 2 Volcanic Breath!Deals fire damage to all enemies.͉Ή̃uXfI (OFF)*+,1 2 Blizzard Breath Deals ice damage to all enemies.͐̃uXfI (OFF)*+,1 2 Thousand Volts&Deals lightning damage to all enemies.͓dI ](OFF)*+,1 2  High Tide"Deals water damage to all enemies.͒ÔgI c(OFF)*+,1 2   Rockslide"Deals earth damage to all enemies.͐΂‚ԂĂI h(OFF)*+ , 1 2   Hurricane!Deals wind damage to all enemies.͊I n(OFF)*+ , 1 2   Poison BreathAttempts to poison all enemies.͓ł̃uXfI (OFF)P)*,1 2  Lullaby%Attempts to put all enemies to sleep.͖̃uXfI (OFF)P)*,1 2  Poisonous PollenAttempts to poison all enemies.͉ԕ܂U炵I (OFF)P)*,1 2 DarknessAttempts to blind all enemies.͉ԕ܂U炵I (OFF)P)*,1 2 Berserking Pollen'Attempts to render all enemies berserk.͉ԕ܂U炵I (OFF)P)*,1 2 Charming Pollen(Attempts to render all enemies confused.͉ԕ܂U炵I (OFF)P)*,1 2 Paralyze Cloud!Attempts to paralyze all enemies.͉ԕ܂U炵I (OFF)P)*,1 2  Wave of Chaos'Attempts to render all enemies berserk.͒gI (OFF)P)*,1 2 Wave of Betrayal(Attempts to render all enemies confused.͒gI (OFF)P)*,1 2 Wave of Slumber%Attempts to put all enemies to sleep.͒gI (OFF)P)*,12 Seal of Solitude&Attempts to render all enemies silent.͗dI (OFF)P)*,1 2 Seal of Solace%Attempts to put all enemies to sleep.͗dI (OFF)P)*,1 2 Song of Silence&Attempts to render all enemies silent.ق̉̂̂I  (OFF)P)*,1 2 Song of Slumber%Attempts to put all enemies to sleep.͎q̂̂I !(OFF)P)*,1 2  Charm Yodel Attempts to confuse all enemies.͗Uf̉̂̂I "(OFF)P)*,1 2  SandstormAttempts to blind all enemies.͍ނNI #(OFF)F)*,1 2 Blinding FlashAttempts to blind all enemies.͂܂ԂI $(OFF)F)*,1 2 Coiling Vegetation"Attempts to paralyze a single foe.͊tōUI %(OFF)F)*,1 2  Constriction"Attempts to paralyze a single foe.͉sڂłɂ݂‚I ((OFF)F)*,1 2  Blood SuckerAbsorbs HP from a single foe. ̋zUI &(OFF)%*,1 2 OsmoseAbsorbs MP from a single foe.͕sCȃ_XxI '(OFF) %*+,1 2  HamfistDamages and stuns a single foe.͑̓肵I )(OFF)P) * ,1 2 ! Tornado KickStuns an enemy.͑d|I *(OFF)P) * ,12( "Distorting PulseAttempts to stun all enemies.͂тI +(OFF)2) * ,1 2 #-------------------- (OFF)*,2 $ Heal Force 1!Restores about 30 HP to one ally.̓q[TI  -(OFF)*,1 2 % Heal Force 2#Restores around 120 HP to one ally.̓q[UI  .(OFF)x*,1 2 & Heal Force 3#Restores around 480 HP to one ally.̓q[VI  /(OFF)`*,1 2 ' Recover 1$Restores around 20 HP to all allies.̓Jo[TI  0(OFF)*,1 2 ( Recover 2$Restores around 80 HP to all allies.̓Jo[UI  1(OFF)P*,1 2 ) Recover 3%Restores around 320 HP to all allies.̓Jo[VI  2(OFF)@*,1 2 *Curing 1&Removes poisoned status from one ally.̓LA[TI  0(OFF))*,1 2 +Curing 2&Removes poison, blind, silence, sleep.̓LA[UI  1(OFF))*,1 2 ,Curing 3)Removes all negative status except death.̓LA[VI  2(OFF))*,1 2 -Revive 1$Revives one ally with 10% of max HP.̓CYTI  3(OFF) )*,1 2 .Revive 2$Revives one ally with 50% of max HP.̓CYUI  4(OFF)2)*,1 2 /Revive 3!Revives a dead ally with full HP.̓CYVI  5(OFF)d)*,1 2 0-------------------- (OFF)*,2 1 Hell's Gate1Attempts to inflict instant death on all enemies.̓mbNAEgI  7(OFF))*,1 2 2 Venom RainPoisons all enemies.̓|CYI  8(OFF))*,1 2 3DarknessBlinds all enemies.̓uChI  9(OFF))*,1 2 4 Call to OrderSilences all enemies.̓TCXI  :(OFF))*,1 2 5 HypnocatalystRenders all enemies berserk.̓AK[I  ;(OFF))*,1 2 6Underworld DiplomacyRenders all enemies confused.̓Rt[YI  <(OFF))*,1 2 7 Forty WinksPuts all enemies to sleep.̓X[vI  =(OFF))*,1 2 8Automotor LapseRenders all enemies paralyzed.̓pCYI  >(OFF))*,1 2 9-------------------- (OFF)*,1 2 : Bloodthirst+Increases one ally's attack power slightly.̓EF|uXI  @(OFF) !*,1 2 ;Weakness#Decrease all enemies' attack power.̓EF|J[XI  A(OFF) !*+ , 1 2 < Steel Will#Raises one ally's defense slightly.̓A[}[uXI  B(OFF) "*,1 2 = Vulnerability,Reduces all enemies' defense power slightly.̓A[}[J[XI  C(OFF) "*+,1 2 >Enhance Intellect"Raises one ally's Mystic slightly.̓XsbguXI  D(OFF) #*,1 2 ? Stupification#Reduce all allies' Mystic slightly.̓XsbgJ[XI  E(OFF) #*+,1 2 @Alacrity#Raises one ally's agility slightly.̓NCbN[uI  F(OFF) $*,2 ASlow&Reduces all enemies' agility slightly.̓X[[uI  G(OFF) $*+,2 BFlame GuardianIncreases fire resistance.̓q[goAI  H(OFF)*+,-2 CPolar GuardianIncreases ice resistance.̓R[hoAI  I(OFF)*+,-2 D VampirismAbsorbs HP from one enemy.̓CtAu\[uI  J(OFF)%*+,2 E Mana DrainAbsorbs MP from one enemy.̓\EAu\[uI  K(OFF) %*+,1 2 F-------------------- (OFF)*,2 GTeleport+Teleports the party to the teleport target.̓e|[gI    teleport1*,2 HEscape(Teleports the party to the escape point.̓GXP[vI    teleport1*,2 I-------------------- (OFF)*,2 JFire 1$Deals fire damage to a single enemy.̓t@CATI  M(OFF)*+,1 2 KFire 2&Deals medium fire damage to one enemy.̓t@CAUI  N(OFF)-*+,2 LFire 3%Deals large fire damage to one enemy.̓t@CAVI  O(OFF)x*+,12 M Burnflame 1!Deals fire damage to all enemies.̓tCTI  P(OFF)*+,1 2 N Burnflame 2(Deals medium fire damage to all enemies.̓tCUI  Q(OFF)-*+,1 2 O Burnflame 3'Deals large fire damage to all enemies.̓tCVI  R(OFF)x*+,1 2 PIce 1Deals ice damage to one enemy.̓ACXTI  S(OFF)*+,1 2 QIce 2%Deals medium ice damage to the enemy.̓ACXUI  T(OFF)-*+,1 2 RIce 3$Deals large ice damage to the enemy.̓ACXVI  U(OFF)x*+,1 2 S Glacier 1 Deals ice damage to all enemies.̓uU[hTI  V(OFF)*+,1 2 T Glacier 2'Deals medium ice damage to all enemies.̓uU[hUI  W(OFF)-*+,1 2 U Glacier 3&Deals large ice damage to all enemies.̓uU[hVI  X(OFF)x*+,1 2 VBolt 1"Deals thunder damage to one enemy.̓T_[TI  Y(OFF)*+,1 2 WBolt 2)Deals medium thunder damage to one enemy.̓T_[UI  Z(OFF)-*+,2 XBolt 3(Deals large thunder damage to one enemy.̓T_[VI  [(OFF)x*+,1 2 Y Stormfront 1&Deals lightning damage to all enemies.̓Xp[NTI  \(OFF)*+,1 2 Z Stormfront 2-Deals medium lightning damage to all enemies.̓Xp[NUI  ](OFF)-*+,1 2 [ Stormfront 3,Deals large lightning damage to all enemies.̓Xp[NVI  ^(OFF)x*+,1 2 \Aqua 1 Deals water damage to one enemy.̓EH[^[TI  _(OFF)*+,1 2 ]Aqua 2'Deals medium water damage to one enemy.̓EH[^[UI  `(OFF)-*+,1 2 ^Aqua 3&Deals large water damage to one enemy.̓EH[^[VI  a(OFF)x*+,1 2 _ Tideslash 1"Deals water damage to all enemies.̓EF[uTI  b(OFF)*+,1 2 ` Tideslash 2)Deals medium water damage to all enemies.̓EF[uUI  c(OFF)-*+,1 2 a Tideslash 3(Deals large water damage to all enemies.̓EF[uVI  d(OFF)x*+,1 2 b Rockfall 1Deals earth damage to one foe.̓Xg[TI  e(OFF)*+ , 1 2 c Rockfall 2%Deals medium earth damage to one foe.̓Xg[UI  f(OFF)-*+ , 1 2 d Rockfall 3$Deals large earth damage to one foe.̓Xg[VI  g(OFF)x*+ , 1 2 e Earth Crush 1"Deals earth damage to all enemies.̓NFCNTI  h(OFF)*+ , 1 2 f Earth Crush 2)Deals medium earth damage to all enemies.̓NFCNUI  i(OFF)-*+ , 1 2 g Earth Crush 3(Deals large earth damage to all enemies.̓NFCNVI  j(OFF)x*+ , 1 2 hWind 1Deals wind damage to one foe.̓EBhTI  k(OFF)*+ , 1 2 iWind 2$Deals medium wind damage to one foe.̓EBhUI  l(OFF)-*+ , 1 2 jWind 3#Deals large wind damage to one foe.̓EBhVI  m(OFF)x*+ , 1 2 kGale 1!Deals wind damage to all enemies.̓gl[hTI  n(OFF)*+ , 12 lGale 2(Deals medium wind damage to all enemies.̓gl[hUI  o(OFF)-*+ , 1 2 mGale 3'Deals large wind damage to all enemies.̓gl[hVI  p(OFF)x*+ , 12 nHoly 1Deals holy damage to one foe.̓ZCgTI  q(OFF)*+ , 1 2 oHoly 2$Deals medium holy damage to one foe.̓ZCgUI  r(OFF)7*+ , 1 2 pHoly 3#Deals large holy damage to one foe.̓ZCgVI  s(OFF) *+ , 1 2 q Sacriment 1!Deals holy damage to all enemies.̓X^[CgTI  t(OFF)*+ , 1 2 r Sacriment 2(Deals medium holy damage to all enemies.̓X^[CgUI  u(OFF)7*+ , 1 2 s Sacriment 3'Deals large holy damage to all enemies.̓X^[CgVI  v(OFF) *+ , 1 2 tDark 1!Deals darkness damage to one foe.̓VFChTI  w(OFF)*+ , 1 2 uDark 2(Deals medium darkness damage to one foe.̓VFChUI  x(OFF)7*+ , 1 2 vDark 3'Deals large darkness damage to one foe.̓VFChVI  y(OFF) *+ , 1 2 wDevil's Touch 1%Deals darkness damage to all enemies.̓_[NlXTI  z(OFF)*+ , 1 2 xDevil's Touch 2,Deals medium darkness damage to all enemies.̓_[NlXUI  {(OFF)7*+ , 1 2 yDevil's Touch 3+Deals large darkness damage to all enemies.̓_[NlXVI  |(OFF) *+ , 1 2 zBoom 1&Deals non-elemental damage to one foe.̓o[XgTI  }(OFF)&*,2 {Boom 2-Deals medium non-elemental damage to one foe.̓o[XgUI  ~(OFF)7&*,2 |Boom 3,Deals large non-elemental damage to one foe.̓o[XgVI  (OFF) &*,2 } Exploder 1*Deals non-elemental damage to all enemies.̓j[NATI  (OFF)&*,1 2 ~ Exploder 21Deals medium non-elemental damage to all enemies.̓j[NAUI  (OFF)7&*,1 2  Exploder 30Deals large non-elemental damage to all enemies.̓j[NAVI 0 (OFF) &*,1 2 -------------------- (OFF)*,2  Dark Force1Deals medium non-elemental damage to all enemies.  (OFF)(*,1 2 Chromatic Shower.Deals HP and MP damage, reduces all abilities.  (OFF)  !"#$%&*,1 2 Shattered Horizon*Deals non-elemental damage to all enemies.   (OFF)(*,1 2  Flame Strike(Deals medium fire damage to all enemies.   (OFF)2*,1 2  Arctic Blast0Deals large non-elemental damage to all enemies.   (OFF)<*,1 2  :TRations/Nutritious, if a bit bland. Eat to heal 20% HP. !2%3=>@BF9     IStimpack2Chemical courage. Inject to heal 50HP & deconfuse.d!z3=>? @ BFINanomeds0Molecular repairbots. Inject to be healed 200HP.z#P3=>@BFIEmergency Vial1Taenarian stuff. Inject to rapidly heal all HP. t d"d3=>@BFI Nanopaste1Cell builders. Inject to recover from near-death.x !&3=>?@BFI Antitoxin'Blood purification. Inject to detoxify.3=>?@BFILarge Stimpack0Chemical godhood. Inject to be feel really good.Z K3=>?@BFIBio Harmonizer0Induced relaxation. Complete healing on mainmap.h d"d%3=>?@BFI --------------------3>@BFI Cell ReconstructionPermanently increase HP by 20 )3=>@BFI  MP IncreaseMax MP increases by 5.H*3=>@BFI  IRIS systemPermanently increase ATK by 10.H+3=>@BFI Ceramic ThreadinPermanently increase DEF by 10H,3=>@BFIMystic IncreaseMystic Power increases by 3.H-3=>@BFINeural FeedbackPermanently increase SPD by 10.H. 3=>@BFI--------------------3>@BFI SAR01 (FNM)A wooden club.( 3=>@ABCdEF-   HI SAR02 (ASI)A basic long sword.F  3=>@ABE F-   HISAR03 (SAIRAAD)A basic long spear.n   3=>@ABE FK       HI SAR04 (TBC)A basic long bow.\ _3=>@ABE F          HIARC01 Appolyon "A whip fashioned from animal skin.z 3=>@BE Fk       HIARC02 Isske Upgrade An broad sword used by soldiers." 3=>@ABE FM   HI PSC01 (FNM).An iron knuckle made for bare-handed fighters.^ 3=>@BE F#       HI SMG01 (OAG)A blunt weapon made of iron.L 3=>@ABE F   HI SMG02 (SAR)0A three-pointed spear developed from pitchforks.  3=>@ABE F       HI PSC02 (ASI)*A two-handed sword that is easy to handle. $3=>@ABE F!   HI IAG01 Sienar&A modern bow with a fast rate of fire.0 (_3=>@ABE Fw       HIIAG02 Isske Upgrade*A weapon developed from woodworking tools.$ 4 3=>@ABE Fk       HI FSC01 (FSF)A balanced two-handed sword.4 >3=>@ABE FM   HI FSC01 (ASI)2A strong spear made for dispatching enemies quick.p G 3=>@ABE FK       HIFSC03 (SAIRAAD)1A blunt weapon made by attaching a ball to chain.X S3=>@ABE FA   HI  FSC04 Qudar1A sword with a blade shaped like billowing flame.\ d3=>@ABE F_   HI!FSC05 Isske UpgradeA mechanical projectile weapon.p r_3=>@ABE Fq       HI" LMM01 (FNM)"A spiked ball attached to a chain.x z3=>@ABE FM   HI# LMM02 (ASI)"Knuckles made from magical silver.(  3=>@BE F#       HI$HMM01 (SAIRAAD)#A spear forged from magical silver.,  3=>@ABE F       HI%HMM02 Khd'akis$A sword crafted from magical silver.` '3=>@ABE FY   HI&HMM03 Isske Upgrade)A powerful battle axe with a long handle. N3=>@ABE Fn       HI' SAP01 (OAG),An improved crossbow that is easy to handle. i_3=>@ABE Fw       HI( SAP02 (ASI)+A whip created from the tongue of a dragon.p |3=>@BE Fk       HI) Dragon Spear A spear made from dragon scales.@  3=>@ABE Fw       HI* LSR01 (OAG)+A one-handed sword made from dragon scales.0 ,3=>@ABE FG   HI+ CAW01 Welles 3>@BFI,CAW02 Isske Upgrade An extremely weak wooden shield.A 3=>@BFHI-Feather Shield+A shield decorated with beautiful feathers. 3=>@BFHI. Bone Shield#A shield crafted from animal bones.O 3=>@BFHI/ Scale Shield%A shield crafted from reptile scales.n  3=>@BFHI0 Bronze Shield A shield made from thick bronze.\ 3=>@BFHI1 Iron ShieldA shield forged from iron. 3=>@BFHI2Mithril Shield.A shield made from the magical silver mithril.p )3=>@BFHI3 Dragon Shield+A shield created from shaped dragon scales.` ;3=>@BFHI4--------------------3>@BFI5RobeA simple cloth robe.( 3=>@BFI6 Cloth ArmorArmor made from padded cloth.P 3=>@BFHI7 Leather Armor,Lightweight leather armor made for soldiers.4 3=>@BFHI8 Ring Mail0Armor composed of many interlocking metal rings.@ 3=>@BFHI9 Magic Robe(Magical robe woven from enchanted cloth.l  3=>@BFHI: Scale Mail'Armor created from a pattern of scales.0 3=>@BFHI; Chain MailRelatively strong chain armor.4 3=>@BF  HI<Master Clothes2Clothes which are enchanted to make moving easier.p  3=>@BFHI= Bronze Armor Armor created with thick bronze. )3=>@BFHI> Iron Armor+Typical iron armor used in the middle ages.8 <3=>@BFHI? Saint Robe!A robe consecrated by holy power., M3=>@BFHI@ Mithril Armor"Armor crafted from magical silver.h `3=>@BFHIA Dragon Armor'Armor made by processing dragon scales.x x3=>@BFHIB--------------------3>@BFIC Leather Hat Lightweight hat made of leather.2 3=>@BFID Feathered Hat+A hat decorated with multicolored feathers. 3=>@BFIE Chain CoifA small hood made of chain.r 3=>@BFHIF Bronze Helm A helmet made from thick bronze.f  3=>@BFHIG Iron HelmA typical iron helm. 3=>@BFHIHCirclet+A headpiece imbued with magical protection.< 3=>@BFHII Mithril HelmHelm made from magical silver.|  3=>@BFHIJ Dragon HelmHelm made from dragon scales.P 23=>@BFHIK--------------------3>@BFILArmlet/Protective gear that prevents critical attacks.,3=>@BFIM Magic Pendant MP cost is halved when equipped.<3=>@BFIN Safe Boots1Boots that prevent damage from hazardous terrain.3=>@BFIO Power Bangle1Raises attack power, resists berserk and confuse., 3=>?@BCFIP Magical Ring(A ring that gives resistance to silence. 3=>?@BC2FIQ Sprint ShoesShoes that raise agility.t3=>@BFIR Poison Check#Bestows complete poison resistance.,3=>?@BCdFIS Blind Check&Bestows complete blindness resistance.,3=>?@BCdFIT--------------------3>@BFI2 Scourge Scout scourge-scoutd2  0 P  ! " *6 Scourge Warriorscourge-infantry4B p (   ! " *(}XScourge Scoutx2,Sco-T=pP=p\=hh4jv4dx8GP`Hd +     Plains 2#^p HP^,|   Plains 3. p xT h|$,T   Forest 1# ljXL0x   Forest 2#dLdl|s,H   Forest 3TF8hF0FdF@Tl@<|h   Desert 1/7|7`X7HhT   Desert 2;&$P&t&dDRDR d    Desert 3#; H;|x4L     Wasteland 1.TlxLT$x     Wasteland 2.&x&`D&@|$@     Wasteland 3#7pX7H7$P    Swamp 1Q:4<:lIlTIX2@ 2,H2p   Swamp 2 [T\   Swamp 3$0X|XL\    Snow Plains 1Vt_H@    Snow Plains 2#V<V\xV(L    Snow Plains 3_D_Lh   Reef 1"tlLDt   Reef 2$\L |   Reef 3:.4T.t.lD>(x>$<   Ocean 1RoTho0|o D.x.`L.8x0$@   Ocean 2%P4L   Ocean 3#>H>xxi4P   Ocean 4 m<L   Ship 1E6P6 h6h|6lD54@5(x   Ship 2..X.XxQP,Q$T   Ship 39>4T>|x0x404@0$x   Cave 1QSd<S@hS,<tD`x8@$x   Cave 2: ,P | |P d|M,P   Cave 3F<Tx@nHhn4,nh    Cave 41q<q Pq|JH<   !Cave 5.' T`Xx`LLN 8   "Cave 6:k,d/P/X`/0x(@   #Cave 7#PLPlx1,P   $Cave 8 #Lt   % Graveyard 1Er$HrtBlHBLdB,|( (   & Graveyard 2::<<: d<|,<X`$P   ' Graveyard 3:(x @plBDPB|   (Castle 1:S<XS8hH<t$@   )Castle 2.D <DptN<8N$t   *Castle 3:S TSp<SL\"$"H   +Abyss 19|xD)XX)(x)$<   ,Abyss 2.bPbdx)D8)$p   -Abyss 3"|LXt(P   .Town 1Dp(Tp|`p\tAT4A0HAx   /Town 2 W<`   0Town 3R"<l"(H"U|<UP@UDxU(P   1Sky 1Pg4T   2Sky 2 8<T   3Sky 3.4L4hx?T04 `   4Temple 1 E8P   5Temple 29XptZ\<Z0PZ x   6Temple 3 !8T   7Temple 4/44LHpt0P   8 Rockbed 1$Q ,Qh,4P   9 Rockbed 2'T,4P   : Rockbed 3 DT   ; Mountain 1Q*4d*D* |+`x+XH+,| $8   < Mountain 2Q0@\x d8 LH 4d |   = Mountain 3: X+d*PHc4|cL   > Mountain 4 %Ld   ?Ruins 1blTb<t   @Ruins 29kPkdt D@ ,\ |   ARuins 3#,L3H3hx   BVortex 1thT<4p   CVortex 2$K<HK,xGDP   DVortex 3 -`P   EBridge 1;Px\L0D   FBridge 2#t8Pk$t   GBridge 3K ls0P   HRoad 1/P$DPxDH8D,t   IRoad 29/(|/|X/X|A@<A\   JRoad 39d Hd|\ddxH<$t   K Underworld 19$TtxX<(p8   L Underworld 2# Plt4P   M Underworld 3 g0P   N Ghost Town 1:^(P^|^d\U,xU<   O Ghost Town 2/I\IlPH$x   P Ghost Town 3;FpFtq`Hq<dq    Q Collisseum 1?<(EP   R Collisseum 2 8P   S Collisseum 3#;l;TD;(p   T Collisseum 4  DX   U Collisseum 5 LX   V Collisseum 6 PH\   W Collisseum 7 pH\   X Collisseum 8 bH\   B Plainsplains (OFF).pForestzforest1  (OFF)-.pDesertHdesert (OFF)-.p WastelandHbarren (OFF).pSwampHswamp  (OFF)-.p Snow Plains snowfield (OFF)-.p Show Forestz snowfield  (OFF)-.p Damage Floor wasteland  (OFF)-.p Beachbeach  (OFF)-.p Oceanocean  (OFF)-.pmSword  }K2Spear  }K2Club  }K2Bow  }K2Fire H Ice H Thunder H Water H  Earth H  Wind H  Holy H  Darkness H  Attack H Defense H Mystic H Agility H Absorb H  Deathd P < ('3 ͓|ꂽI4 |I7͗オIPoison Z F 2.3͓łɖ`ꂽI4͓łɖ`ꂽI5͂łɓłɖ`ĂI7̓łI=>?@Blind3 Z F 2#-.3͈Èłɕ‚ꂽI4Èłɕ‚I5͂łɈÈłɕ‚ĂI7̈ÈłISilence4 Z F 2+,-.3 ͒قI4𒾖قI5͂łɒقĂI7̒قIBerserk5 P < ( #2-.3 ͖\I4\I5͂łɖ\ĂI7͉ɕԂIConfused6 P < (-.3 ͍I4I5͂łɍĂI7͉ɕԂISleep7 Z F 22-.3͖Ă܂I4 𖰂点I5͂łɖĂI6͖ĂEEE7͖ڂo܂IParalyze-.= Stun ( U F(d-.3̓oXI4̓oXI6͂߂ĂEEE7͂߂ĂEEE Haste"-. Punch AstrikeU punch1 punch1  punch1    hhhhhhhhh h(  (  (  ( Punch BstrikeD punch3(OFF)(OFF)    @K 0KK      Punch Cstrike, punch7(OFF)   { P      Punch Dstrike, punch4(OFF)   AU U U pU A xA xAo xU xU pxU pA hA xpAo `U `U p`U XA PA xXAo XU  XU `XU @A @A h@Ao PU (PU XPU  8A 8A `8Ao hU 8hU HhU 0HA HA PHAc U HU 8U @hA hA @hA     Sword Asword1. strike01(OFF)   4 0H Xxphx X      Sword Bsword1. strike02(OFF)   f0HxH< XxxH<pxH<hxxH<X xH<     Sword Csword1 strike03    f(@HZ(PxHZ(hHZ2hxHP(XHZ<     Sword Dsword1. strike04(OFF)   f(@nP>XxnP4hnP>hxnZHXnF>      Spear Aspear1. strike05(OFF)    Xn @nh      Spear Bspear1. strike08(OFF)   UH (XnH*(H*(@nH*(H*(pH (      Spear Cspear1. strike06(OFF)   - h @ (`  (  (      Spear Dspear1. strike07(OFF)     Xi }8i  p      Axe Aaxe1. strike08(OFF)   % @P0`xp X0     Axe Baxe1. strike09(OFF)   W@P<>P0`<HPx<* Pp<>PX0<>P     Bow Abow1*bow1(OFF)    q hK 0K K     Bow Bbow1*bow2(OFF)    hK(H0K(HK(H     Claw Aclaw1 strike10   , 8@ 0`   ( H` px     Claw Bclaw1 strike11   ]8@H(0`H( H((H(HH `H(pxH(     Whip Awhip1 strike09     8X(h}      Whip Bwhip1 strike09    68X( H!(h}( H   < H     -----------------   e      Fire Breathfire1_ breath(OFF)(OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF)(OFF)(OFF)(OFF)(OFF) (OFF)   h2 2d2 2#P ^ 2`P A#K ^ 2[P A27 (N A]K K21 (J A\K K3 7 (=  AV K37 (7  AR K 7d #-/ AL K 7d #' / AI K ;s % H AF% K ;m   H AA% K QUx= z <$W FB/ FUPx= |z <W F@/ FU:vi (s, < F: f PU5vi (l, < F7 f P](r (W{E < F%k Ka%r (Q{E < F!k KalB 2?u 2s, F P^mB 2At 2x}, F PalB 2?u 2s, F P^mB 2At 2x}, F PalB 2?u 2s, F P^mB 2At 2x}, F POlB 2?u <s~, POmB 2At <x}, P5lB 2?u F5mB <At PlB FmB P Ice Breathice1v breath(OFF)(OFF)(OFF)(OFF) (OFF)(OFF)(OFF)  (OFF)  (OFF)  (OFF)  (OFF)  (OFF)(OFF)(OFF)(OFF)(OFF)(OFF)(OFF) (OFF)(OFF)(OFF)(OFF)(OFF)(OFF)(OFF) (OFF)(OFF)   h2 2XK 2@ 2(} (  p/  PH h2 2 XK 2 @ 2 (} (    p/  PH h2 2XK 2@ 2(} (  p/  PH h2 2XK 2@ 2(} (  p/  PH  Poison Breathbreath1, breath(OFF)    p p ` ` P H  @  @  8 8  x 2x 2h 2h 2X 2X 2%H 2 x 2%H 2 x 2%8 2 h 2%8 2 h 2) X 2Xx 2) X 2Xx 2) @ 2Xh 2) @ KXh 2XX 2XX 2X@ 2X@ KSlumber Breathbreath1/ breath(OFF)   vHPHPpHPpHP`HP`HPPHPHHP @HP @HP @HP 8HP    P  Ax 2x (p p xh xh ` 2` P} (P} (H} <H} KPollen Amisc1D pollen(OFF) (OFF)(OFF)(OFF)(OFF) (OFF)  (OFF)  (OFF)  (OFF) (OFF) (OFF) (OFF) (OFF)(OFF)(OFF)(OFF) (OFF)(OFF)   R[xH(hPPh` @0[xH(hPPh` @0[p@ `HH`X(88[p@ `HH`X(88[h8X@@XP00@[h8X@@XP00@[`@`8HPH((8[`@`8HPH((8 [XHh0PH@  0 [XHh0PH@  0 XP@`(H@8(8 XP@`(H@8(8 _H8xX @800@_H8xX @800@_@@p`H0((8_@@p`H0((8_8HhhP(  0_8HhhP(  0_0@``H (x8_0@``H (x8_(8XX@0p@_(8XX@0p@Pollen Bmisc1  pollen(OFF)(OFF)(OFF)  (OFF) (OFF) (OFF)  (OFF) (OFF) (OFF) (OFF)   F @} @ pH_ XX `h h_ 0hU (pP  pK # XxK  hP  P  0F (A x< (` < h(< 02  Doom Wave Amisc1ywave1(OFF) (OFF) (OFF)(OFF)    8 28 2( "8 2(  -8 2(   <8 2(   x K8 2(   x h Z8 2(   x h X i8 2(   x h X H  m8 (   x h X H  q8 ( 2  x h X H  t8 ( 2  x h X H  w8 ( 2  x h X H  z8 ( 2  x h X H }8 ( 2  x h X H 8 ( 2  x h X H 8 ( 2"8 ( 2 Doom Wave Bmisc13 wave2(OFF) (OFF)(OFF)  (OFF) (OFF) (OFF)(OFF) (OFF) (OFF) (OFF) (OFF)   ,( HX2  FX7  CX<  AXA  >XF  :XP + 5XZ  @2 % 0X  >7 + +Xn  ;<  + &Xx  9A  , X  6F  , X  2P  ' Z(2  -Z $ X(7  ( ' V(<  #n ' T(A  x ( Q(F   ( M(P   + H(Z  fj2 + H(Z  dj7 ( C(  aj< + >(n  _jA + 9(x  \jF , 2(  XjP , +(  SjZ , +(  Nj / +(  Ijn / +(  Djx 0 +(  >j 0 +(  7j  !"#$%&'(Mist Amisc1 fog1(OFF)  (OFF) (OFF)  (OFF)  (OFF)  (OFF)  (OFF)   (OFF)  (OFF)    E  z Z { U { P { K z F z A  z < z 7  z 2  z 2  ~z 2  {z 2  xz 7 uz < rz A oz F lz K iz P ez U bz ZMist Bmisc1^ fog2(OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF)   R  Z  U   P x K p F h A h < ` 7  X 2  P 2  H 2  @ 2  8 7 0 < ( A   F  K  P  U  Z Song of Silencemisc1psong (OFF)  (OFF) (OFF)  (OFF)  (OFF)   (OFF) (OFF)    uK 2X K 2pXK 2 K 2H(K 20pK 2r K 2`K 2xPK 2K 2P K 28hK 2r(xK 2hK 2HK 2K 2XK 2@`K 2u0pK 2pK 2@K 2 K 2`K 2HXK 2l(hK 2hK 28K 2K 2XK 2@PK 2~ `K 2`xK 2x0K 2xK 2PK 28HK 2XK XpK p(K pK HxK 0@K PK PhK h K hK @pK (8K  HK X`K pK `K HhK 00K  s @K`XKxKXKP`K8(K l(8KhPKKPKXXK@ K o00KpHKK HK`PKHK o8(Kx@KxK(@KhHKPKp@ K8KpK08Kp@KXKpHK0K hK80Kx8K`K2 2: -{C (pK #eS [\ P P  P  P!Song of Slumbermisc1psong (OFF) (OFF) (OFF)(OFF)(OFF)(OFF)(OFF)   !!  2X   2pX  2   2H(  20p  2   2`  2xP  2  2P   28h  2(x  2h  2H  2  2X  2@`  20p  2p  2@  2   2`  2HX  2 (h  2h  28  2  2X  2@P  2 `  2`x  2x0  2x  2P  28H  2#X  Xp  p(  p  Hx  0@   P  Ph  h   h  @p  (8   #H  X`  p  `  Hh  00    @  `X  x  X  P`  8(   (8  hP    P  XX  @    00  pH     H  `P  H   8(  x@  x  (@  hH  P  @   8  p  08  p@  X  H  0   h  80  x8  `    2  - ( #    x x  p pphh h !` 2" Charm Songmisc1p song(OFF) (OFF)(OFF) (OFF) (OFF) (OFF)(OFF) (OFF)   T%=K>  2X K>  2pXK>  2 K>  2H(K>  20pK>  2: K>  2`K>  2xPK>  2K>  2P K>  28hK>  2:(xK>  2hK>  2HK>  2K>  2XK>  2@`K>  2=0pK>  2pK>  2@K>  2 K>  2`K>  2HXK>  24(hK>  2hK>  28K>  2K>  2XK>  2@PK>  2F `K>  2`xK>  2x0K>  2xK>  2PK>  28HK>  2MXK>  XpK>  p(K>  pK>  HxK>  0@K>  JPK>  PhK>  h K>  hK>  @pK>  (8K>   MHK>  X`K>  pK>  `K>  HhK>  00K>   ; @K>  `XK>  xK>  XK>  P`K>  8(K>  4(8K>  hPK>  K>  PK>  XXK>  @ K>  700K>  pHK>  K>   HK>  `PK>  HK>  78(K>  x@K>  xK>  (@K>  hHK>  PK>  8@ K>  8K>  pK>  08K>  p@K>  XK>  8HK>  0K>   hK>  80K>  x8K>  `K>   2 2}|5 /{x8 ,wu; )rq> &kkA #cgD  mcG x`J ^L  ZO VR $SU   NX  !K[  " H^ #Da $ @%# Sandstormmisc1o   sandstorm (OFF) (OFF)  (OFF) (OFF)(OFF)(OFF)(OFF) (OFF)   1# P P 0 P# P P 0 P# P F 0 F! xP F x0 F! pP < p0 <! hP < h0 <! XP < X0 <! HP < H0 < ' 8Hn < 80n < ' (Hn < (0n < ' Hn < 0n < ' Hn < 0n < ! H}  @} / pH}  p@} / `H} < `@} </ PH} < P@} </ @H} < @@} </ 8H} < 8@} </ 0H} < 0@} </ (H} < (@} </  H} F  @} F/ H} F @} F/ H} P @} P/ H} P @} P$Blinding Flashmisc1   flash1 (OFF) (OFF) (OFF)(OFF)(OFF)(OFF)(OFF) (OFF) (OFF) (OFF)   P  K 2  Q ,  V '  \ !  a   g   l   r    w    }   % Entanglement paralyze1n  ensnare (OFF) (OFF) (OFF) (OFF) (OFF) (OFF)(OFF) (OFF) (OFF) (OFF) (OFF) (OFF)   ; X  X X X Pn Pn Pn Pn  Pn  Pn  Pn  Pn  Pn Pn Pn Pn Pn Pn Pn Pn & Bloodsuckingabsorb1^   bloodsuck(OFF) (OFF)(OFF)(OFF)(OFF) (OFF) (OFF)  (OFF)  (OFF)  (OFF) (OFF)   h      S   v s vt   S   v s vt   T 2p p p pp  h 2h h px ph x h 2` ` hp h` p  h 2P X `h `X  h  }H xP  X Xh XX (h pH @ xH (X Hh PX 0h h@ P xX 0h @x Hh 8x hP xh xh 8x 8 @x @ ``px xp @ 0 8 H Xpd x @( 0( 8 2H0 Xg 2xH 2@0 208 28( 2H@ 2X( 2'Osmosisabsorb11 absorb1   (OFF)   (OFF)  (OFF)  (OFF)  (OFF)    oxFFxFFpxFFpxFF'`xFFxFF'`xFFxFF78PKxFFp}xFF78PKxFFp}xFF 8(`xFF@@2xFF 8(`xFF@@2xFF 7P0KxFF8P}xFF 7P0KxFF8P}xFF 1p(xFFPPxFF1p(xFFPPxFF88}xFF``KxFF88}xFF``KxFF9HxFFxp2xFF9HxFFxp2xFF8(X}xFF 2KxFF 28(X}xFF 2KxFF 2(Paralyzing Shock paralyze1tgaze  paralyze1(OFF)  paralyze1(OFF)   <     2 W <p2 W Pppp` p` p` p` p ` ` `)Hamfiststrike2 punch6(OFF)    @      * Tornado Kickstrike punch7   Z `2K@2Kx2"xK`2xKxK     +Deafening Roarmisc1 roar(OFF)(OFF)(OFF)(OFF)(OFF)(OFF) (OFF)  (OFF)  (OFF)  (OFF)  (OFF) (OFF) (OFF) (OFF)   A P2H22  P2H22   H22   H22   H22   H22   H22   H22    H22    H22    H22    H22    H22   H22   H22   H22   H22  P2H22  P2H22 ,-----------------   e     - Recovery Ahealing1[heal1(OFF) (OFF)   u/xh2 2 p2 2/xh2 2 p2 2VxH2 2 P2 2p2 2(x2 2VxH2 2 P2 2p2 2(x2 2Vx02 2 82 2`2 2(h2 2Vx02 2 82 2`2 2(h2 28x(XH( 8x(XH( ;p0H0@ ;p0H0@ 8xp800h8 8xp800h8  x @ x @ x8h x8h. Recovery Bhealing1 heal2(OFF) (OFF)(OFF) heal2 (OFF)  (OFF)heal2 (OFF) (OFF) (OFF)   1,pP 2`K 2Kp(8KX`2p2KpKX@2P2K{Kpc2X 2KpSkKX{2 2KcK S{2Xk2QpK[KX[2k2,pP 2`K 2 Kp(8KX`2p2 KpKX@2P2 K{Kpc2X 2 KpSkKX{2 2 KcK S{2Xk2QpK[KX[2k2,pP 2`K 2Kp(8KX`2p2KpKX@2P2K{Kpc2X 2KpSkKX{2 2KcK S{2Xk2QpK[KX[2k2/ Recovery Chealing1heal3(OFF) (OFF)(OFF)(OFF)(OFF)  (OFF)  (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF)(OFF)(OFF)(OFF)(OFF)   wNh2 XXZ 0 h@ A`K H`0  AX 0@Z`  fX 0P 2` 0xPgX P Z X` x@QX `Xx0AX 8Zx DX P 2Xx 6X PxZxX KX XXZ 0 h@  >X H`0  AX 0@Z`   fX 0P 2` 0xPgX P Z X` x@QX `Xx0AX 8Zx DX P 2Xx6X PxZxXKX XXZ 0 h@ AXi H`0  DXn 0@Z`  iXs 0P 2` 0xPjXx P Z X` x@TX} `Xx0EX 8Zx HX 2P 2Xx:X KPxZxX0Status Healing Acure1[heal4(OFF)(OFF)(OFF)   Kp(x(PX+xxP07xhP x7xPP 86 Xx}H@9 xHXX}60xHxX8} #Xx}0@  0 0X  p(x(PX+xxP07xhP x7xPP 86 Xx}H@9 xHXX}60xHxX8}#Xx}0@ 00X1Status Healing Bcure11(OFF)  heal8  (OFF)  (OFF)  (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF)   x2 2x2 2x 2x 2x 2x 2x 2x 2 x 2 x 2 yppK 2xK 2pK 22 2x2 2p2 2 yppK 2xK 2pK 22 2x2 2p2 2 }`hK 2pK 2`K 22 2px2 2h2 2}`hK 2pK 2`K 22 2px2 2h2 2 X`K 2hK 2XxK 2 x2 2pp2 2`2 2 X`K 2hK 2XxK 2 x2 2pp2 2`2 2 PXK 2 `K 2PpK 2(p2 2ph2 2X2 2 HPK 2(XK 2HhK 20h2 2p`2 2P2 2 HPK 2(XK 2HhK 20h2 2p`2 2P2 2 HHK 2(PK 2H`K 20`2 2pX2 2H2 2 HHK 2(PK 2H`K 20`2 2pX2 2H2 2 H@K 2(HK 2HXK 20X2 2pP2 2@2 2 H@K 2(HK 2HXK 20X2 2pP2 2@2 2 H0K 2(8K 2HHK 20H2 2p@2 202 2 H(K 2((K 2H@K 20@2 2p82 2 2 2 H K 2(K 2H8K 2082 2p02 2 2 22Status Healing Ccure1Fheal7(OFF)(OFF)    ]B _$ b dh fJ g, j kz  ma  pH  p/  s  v} x x apxK K xK hK xK d`K K  pK xXK xK gPK (K 0hK pHK xK gXK   K (XK `PK xK gh(K 0K HK PXK xK dx0K 8K @K HpK xK a0K 8xK @K HxK xK a K 8hK 0K 2HhK hK aK 8PK K 2HPK PK hhK 8@K 2K 2H@K 2@K 2hPK 28(K 2K 2H(K 2(K 2 3Recall Arevive14  revive1!(OFF)"(OFF) #(OFF)((OFF) )(OFF)*(OFF)   ;*+H8K ZH@F F+H8K ZH@F D+H8K ZH@F B+H8K ZH@F @+H8K ZH@F >+H8K ZH@F <+H8K ZH@F :+H8K ZH@F 8 +H8K ZH@F 6 +H8K ZH@F 4 (H8K ZH@F 3 (G9N XH@F 1 (F:R WH@F /(D<U UH@F -(C=X TH@F +(B>[ RH@F )(A?_ QH@F '(?Ab OH@F %(>Be NH@F #(=Ch LH@F !(<Dl KH@F (:Fo IH@F (9Gr HH@F (8Hv FH@F (7Iy DH@F (6J| CH@F (4L AH@F )3M @H@F )2N >H@F )1O =H@F )/Q ;H@F  ).R :H@F  !)-S 8H@F "),T 7H@F #)*V 5H@F $))W 4H@F %&(X 2H@F&)(X 7H@F  ')(X <H@F ()(X KH@F ())(X ZH@F <*4Recall Brevive1& revive2(OFF) (OFF)$(OFF)((OFF)-(OFF)/ revive35(OFF) 6(OFF) 7(OFF) 8(OFF) 9(OFF) 9(OFF):(OFF);(OFF)<(OFF)=(OFF)   F[j<< P Z   PiP Z[m<< P Z   PlP Z[q<< P Z (PpP Z[t<< P Z 2PsP Z[w<< P Z <PvP Z[{<< P Z FPyP Z[~<< P Z <P}P Z[<< P Z! 2!PP Z [<< P Z$ (%PP Z [<< P K( (PP K [ << P K+ +P P K [<< P K. /P P K [<< P K2 2PP K[<< P 25 5PP <[<< P 27 (9PP 2[<< P K< (;PP K[<< P K? 2?PP Z[#<< P PB 7CP!P P[&<< P PE <FP$P P^)<< P UI FIP(P U[-<< P ZK <MP+P Z[0<< P UO 2PP.P U^3<< P PR 2SP1P P[7<< P KV WP5P K[:<< P ZY ZP8P ZO:<< P ZY  ZP  O:<< P ZY  ZP  O:<< P ZY  ZP  O:<< P ZY  ZP  O:<< P ZY  ZP  O:<< P ZY  ZP  O:<< P ZY  ZP  !O:<< P ZY  ZP  "O:<< P ZY  ZP  #O:<< P ZY  ZP  $O:<< P ZY  ZP  %O:<< P ZY  ZP  &O:<< P ZY  ZP  'O:<< P ZY  ZP  (O:<< P ZY  ZP  )O:<< P ZY  ZP  *O:<< P ZY  ZP  +O:<< P ZY  ZP  ,O:<< P ZY  ZP  -O:<< P ZY  ZP  .O:<< P ZY  ZP  /(h2 ZP  0(e9 ZP  1(c?  ZP  2(`F !ZP  3(]M "ZP 4(ZS $ZP 25XZ %6Ua &7Rg '8Pn (9Mu ):J{ *;G +<E ,=B .>? /?< 0@:# 1A7* 2B.* KC.* ZDEF5Recall Crevive1 revive1 revive3(OFF) (OFF)(OFF)(OFF)(OFF)   hh( 2k/ 1o7 1r> 0uE 0yM /|T /\ . c . j -  r - ) y ,yq 2 * ,xx 2* +x 2< +x 2x 2< *x 2 2R *x0 2 2px 2R!% )x@ 2 2p 2a%- )xP 20 2p 2x a(4 (x` 2H 2p( 2 `(4 (x 2h 2pH 2( c0* <x 2h 2pX 28 f0 Fx 2h 2pp 2` 0 P6------------------   e     7 Fatal Magicstrike damage2(OFF)(OFF)(OFF) (OFF) (OFF)   w  X  X  X  h  2  2 xK  K w  K pK  K  K  xK  K  K   x K  hK   K  K  pK   K  xK  K  ) pK  `xK  (xK   K  hK  K  xxK  xK  # hK  XxK  0xK  (K  `K   K  xK  pxK  + `K  PxK  8xK  0xK  XxK  (K  pxK  xK   `xK  HK  @K  8xK  PxK  (xK  pK  K   XxK  @K  HK  @K  HK  0xK  pK  K  PK  8K  PK  HK  @K  8K  pK  K  PK  8 K  P K  HK  @K  8K  p K   K  PK  80K  P0K  H K  @ K  8K  h0K   0K  P(K  8@K  P@K  H0K  @0K  8(K  h@K   @K  P8K 2 8PK 2 PPK 2 H@K 2 @@K 2 88K 2 hPK 2  PK 28 Poison Magicbreath1"  poison(OFF)(OFF)(OFF) (OFF) (OFF) (OFF)(OFF) (OFF) (OFF)   ] x2 < xK (A xK (xhK xK A xK (xhK xK Z xK (xXK hK ppK Z xK (xXK hK ppK l xK (xHK PK p`K xK l xK (xHK PK p`K xK  f xK (x8 @ pPK hK  f xK (x8 @ pPK hK  c xK (p 0 p@ XK  c xK (p 0 p@ XK  ` xK (h  x0 H ` xK (h  x0 H c xK (h 2 2p 0 c xK (h K Kp 0 i xK (hp K Kh 2 i xK (hp K Kh 2 i xK (hp K Kpx 2 2i xK (hp K Kpx K 2i xK (hp K Kpx K Ki xP -hp K Kpx K K xU 2 xZ < x K9Blinding Magicmisc1? night (OFF) (OFF)  (OFF) (OFF)(OFF)(OFF)(OFF) (OFF) (OFF) (OFF)   p Pp Fp( <p2 2p< 2pF 2pP 2pZ 2 p 2 p 2 vi 5  {n 8 s ;x >| } Av Dq Gk Jf" M`( P: Sealing Magicmisc1R silence(OFF) (OFF) (OFF) (OFF) (OFF)  (OFF)   shot2   r    ( P  ( K u< >u< 9kP +kP &` ` ` `  Zi Sn "Ms .Fx :@} F; Berserk Magicmisc2?shot3(OFF) (OFF)(OFF)(OFF)(OFF)(OFF)(OFF)  (OFF)  (OFF)  (OFF)  (OFF)  (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) !(OFF) #(OFF) %(OFF) '(OFF)   /*     #`p ( p (#`l ( l (#`h  h #`d  d )``n  `n )`\x  \x K`P  P `p ( p (K`L  L `l ( l (K`H  H al  l K`D  D `d  d W`8s  8s ``n  `n W`0x  0x `\n  \n s`   `Y  X hx ( x (s`   `T  T ht ( t (s` 2  2`P  P hp  p s` K  K`L  L hl  l W`@s  @s hhn  hn W`8x  8x hdn  dn Q`   ``  `  Q`   a\  \ !Q` 2  2`X  X "Q` K  K`T  T #/`@s  @s $/`<s  <s %)`0  0 &)`,  , ')`( 2 ( 2()` K  K)*<Tantilizing Magicmisc1K confuse (OFF)(OFF)   $6p8K h2 6p8K h2 %(ph2 %(ph2 /XxF (xF /XxF (xF APxK `p2 APxK `p2  60P `p2  60P `p2  '0P PP  '0P PP  6p8K h2 6p8K h2 %(ph2 %(ph2 /XxF (xF /XxF (xF APxK `p2 APxK `p2 60P `p2 60P `p2 '0P PP '0P PP 6p8K h2 6p8K h2 %(ph2 %(ph2 /XxF (xF /XxF (xF APxK `p2  APxK `p2 !60P `p2 "60P `p2 #'0P PP $'0P PP = Sleep Magicmisc1Lsleep(OFF)(OFF)   #  K ] K V K O K G K @ K 9 K 2 K   K   K  xp xpxhxhx`x`xXi  xXi  xPn xPn xHs xHs x@} 2x@} 2>Paralysis Magic paralyze1D  paralyze3 (OFF)(OFF)   Ipppp pK pK pK pK !pK K !pK K !pK K !pK K & pKxh& pKxh& pKxh& pKxh  xh  xh  xh  xh    ?------------------   e     @Strengthening Skilllightray  increase(OFF)(OFF)(OFF)(OFF)(OFF) (OFF) (OFF)  (OFF)  (OFF)  (OFF) (OFF) (OFF)   I>> 2xXP>> h>> `>> -x P>> @>> `>> z>> (xP>>  >> H>> p>> >> #xPP>> x>> >> (>> pX>> >> #XP>> 0 h>> >> p >> i>> #0P>> xP>>  h>> h>> p>> n>> #P>> x0>>  H>> hP>> p`>> s>> #hP>> x>>  >> h0>> h>>  2x>> #(X>> h>>  X>> h>> @>> xh>>  -}>> #(0>> h h>> hX>> >> xH>>  *}>> #(>>  X0>> XP>> h>> x>>  5}>> #(h>> p>> >> (P>> p`>> ph>>  5}>> #xp>> X>> X>> P>> p@>> `>> Rx>> #x`>> (>>  XP>> XP>> p >> @>> hx>> Vs>> #x8>> x>>  8P>> ph>> ph>> >> X>> Rn>> #x>> `>>   P>> p@>> XP>> x>> 0>> Mi>> #x>> `  xP>> p(>> @P>> X>> >> @>> (x`>> `  xP p>> 0P>> X p>>  >> -x` `  XP ph>> P>> >> 2x` `  XP ph hP>> AWeakening SkilllightrayZ  decrease (OFF)  (OFF)(OFF)   (OFF)   (OFF)   (OFF) (OFF)  (OFF)  (OFF) (OFF) (OFF)     #9p PFF   FF  Pp8PFF  HFF  FF  phPFF  pFF  0FF  h FF  (FF  FF  ?pPFF  (FF  PFF  hXFF  (pFF  8FF  pFF  Up8PFF  PFF  FF  hFF  (FF  hFF  pPFF  FF UPPFF  8PFF   FF  hFF  (FF  FF  phFF  8FF TP@PFF  XPFF  ( FF  xFF (FF  (FF  pFF  hFF VP`PFF  xPFF  (HFF  x(FF `FF  FF  p(FF  xFF  PPxPFF  (PFF  (pFF  xPFF `(FF  (FF  PFF  FF  TP PFF   FF (FF  xpFF `HFF  HFF  0PFF  HFF  ShFF   (FF (FF  xFF `xFF  xFF  PPFF  H0FF  Th0FF   @FF ((FF  PFF `(FF  (FF  pPFF  HPFF  ShpFF   hFF 0PFF  P0FF PFF  HFF  (PFF  HpFF Rh(FF   FF 0hFF  PPFF 8PFF  H(FF  FF  HFF T(FF `FF  0FF  PxFF `PFF  HHFF  8FF  H FF S(0FF `(FF  0(FF  PFF xPFF  HhFF  hFF  FF  \(PFF `HFF  0(FF  PFF  PFF  HFF  FF  0FF  V(pFF ``FF  HHPFF  PFF  HFF  FF  @FF  \((FF `FF  P0PFF  PFF  H0FF  FF  XFF  c((FF `FF  P0PFF  PFF  H0FF  FF  FF  BArmor Enhancementlightray3  increase(OFF)(OFF)(OFF)(OFF)(OFF) (OFF) (OFF)  (OFF)  (OFF)  (OFF) (OFF) (OFF)   m1 2xXP h @ -x P @ ` R (xP  H p h #xPP x  ( pX g #XP 0 h  p ni #0P xP  h h p on #P x0  H hP p` ks #hP x   h0 h  zx #(X h  X h @ xh  }} #(0 h h hX  xH  z} #(  X0 XP h x  }} #(h p  (P p` ph  }} #xp X X P p@ ` x #x` (  XP XP p @ hx s #x8 x  8P ph ph  X n #x `   P p@ XP x 0 i #x `  xP p( @P X   (x` `  xP p 0P X p t -x` `  XP ph P w 2x` `  XP ph hP CArmor WeakeninglightrayZ  decrease (OFF)  (OFF)(OFF)   (OFF)   (OFF)   (OFF)   (OFF)  (OFF)  (OFF) (OFF) (OFF)    X6p }<<<  }<<< Mp8}<<< H}<<< }<<< ph}<<< p}<<< 0}<<< h }<<< (}<<< }<<< <p}<<< (}<<< P}<<< hX}<<< (p}<<< 8}<<< p}<<< Op8}<<< }<<< }<<< h}<<< (}<<< h}<<< pP}<<< }<<<OP}<<< 8}<<<  }<<< h}<<< (}<<< }<<< ph}<<< 8}<<<NP@}<<< X}<<< ( }<<< x}<<<(FF  (}<<< p}<<< h}<<<PP`}<<< x}<<< (H}<<< x(}<<<`}<<< }<<< p(}<<< x}<<< GPx}<<< (}<<< (p}<<< xP}<<<`(}<<< (}<<< }<<< }<<< NP }<<<  }<<<(}<<< xp}<<<`H}<<< H}<<< 0}<<< H}<<< Ph}<<<  (}<<<(}<<< x}<<<`x}<<< x}<<< P}<<< H0}<<< Qh0}<<<  @}<<<((}<<< P}<<<`(}<<< (}<<< p}<<< HP}<<< Mhp}<<<  h}<<<0P}<<< P0}<<<}<<< H}<<< (}<<< Hp}<<<Oh(}<<<  }<<<0h}<<< PP}<<<8}<<< H(}<<< }<<< H}<<<Q(}<<<`}<<< 0}<<< Px}<<<`}<<< HH}<<< 8}<<< H }<<<P(0}<<<`(}<<< 0(}<<< P}<<<x}<<< Hh}<<< h}<<< }<<< Y(P}<<<`H}<<< 0(FF  PFF  }<<< H}<<< }<<< 0}<<< V(p}<<<``}<<< HHPFF  PFF  H}<<< FF  @}<<< \((}<<<`}<<< P0PFF  PFF  H0FF  FF  X}<<< c((FF `FF  P0PFF  PFF  H0FF  FF  }<<< DIntellect EnhancelightrayK  increase(OFF) (OFF) (OFF)(OFF) (OFF)  (OFF)  (OFF)   (OFF)  (OFF)  (OFF) (OFF)  (OFF)    G 2xXPH<H hH<H a -x PH<H @H<H `H<H ~ (xPH<H  H<H HH<H pH<H  #xPPH<H xH<H H<H (H<H pXH<H  #XPH<H 0 hH<H H<H p H<H %i #0PH<H xPH<H  hH<H hH<H pH<H &n #PH<H x0H<H  HH<H hPH<H p`H<H "s #hPH<H xH<H  H<H h0H<H hH<H  <x #(XH<H hH<H  XH<H hH<H @H<H xhH<H  4} #(0H<H h hH<H hXH<H H<H xHH<H  1} #(H<H  X0H<H XPH<H hH<H xH<H  ?} #(hH<H pH<H H<H (PH<H p`H<H phH<H  ?} #xpH<H XH<H XH<H PH<H p@H<H `H<H _x #x`H<H (H<H  XPH<H XPH<H p H<H @H<H hxH<H cs #x8H<H xH<H  8PH<H phH<H phH<H H<H XH<H _n #xH<H `H<H   PH<H p@H<H XPH<H xH<H 0H<H Wi #xH<H `  xPH<H p(H<H @PH<H XH<H H<H D (x`H<H `  xP pH<H 0PH<H X pH<H   -x` `  XP phH<H PH<H  2x` `  XP ph hPH<H EIntellect DiminishlightrayZ  decrease (OFF)(OFF)(OFF)   (OFF) (OFF)   (OFF) (OFF)  (OFF)  (OFF) (OFF) (OFF)   X6p }x(x  }x(x Mp8}x(x H}x(x }x(x ph}x(x p}x(x 0}x(x h }x(x (}x(x }x(x <p}x(x (}x(x P}x(x hX}x(x (p}x(x 8}x(x p}x(x Op8}x(x }x(x }x(x h}x(x (}x(x h}x(x pP}x(x }x(xOP}x(x 8}x(x  }x(x h}x(x (}x(x }x(x ph}x(x 8}x(xNP@}x(x X}x(x ( }x(x x}x(x(FF  (}x(x p}x(x h}x(xPP`}x(x x}x(x (H}x(x x(}x(x`}x(x }x(x p(}x(x x}x(x GPx}x(x (}x(x (p}x(x xP}x(x`(}x(x (}x(x }x(x }x(x NP }x(x  }x(x(}x(x xp}x(x`H}x(x H}x(x 0}x(x H}x(x Ph}x(x  (}x(x(}x(x x}x(x`x}x(x x}x(x P}x(x H0}x(x Qh0}x(x  @}x(x((}x(x P}x(x`(}x(x (}x(x p}x(x HP}x(x Mhp}x(x  h}x(x0P}x(x P0}x(x}x(x H}x(x (}x(x Hp}x(xOh(}x(x  }x(x0h}x(x PP}x(x8}x(x H(}x(x }x(x H}x(xQ(}x(x`}x(x 0}x(x Px}x(x`}x(x HH}x(x 8}x(x H }x(xP(0}x(x`(}x(x 0(}x(x P}x(xx}x(x Hh}x(x h}x(x }x(x Y(P}x(x`H}x(x 0(FF  PFF  }x(x H}x(x }x(x 0}x(x V(p}x(x``}x(x HHPFF  PFF  H}x(x FF  @}x(x \((}x(x`}x(x P0PFF  PFF  H0FF  FF  X}x(x c((FF `FF  P0PFF  PFF  H0FF  FF  }x(x F Hasteninglightray  increase(OFF)(OFF)(OFF)(OFF)(OFF) (OFF) (OFF)  (OFF)  (OFF)  (OFF) (OFF) (OFF)   kRZHH 2xXPZHH hZHH lZHH -x PZHH @ZHH `ZHH  ZHH (xPZHH  ZHH HZHH pZHH *ZHH #xPPZHH xZHH ZHH (ZHH pXZHH ZHH #XPZHH 0 hZHH ZHH p ZHH 0iZHH #0PZHH xPZHH  hZHH hZHH pZHH 1nZHH #PZHH x0ZHH  HZHH hPZHH p`ZHH -sZHH #hPZHH xZHH  ZHH h0ZHH hZHH  GxZHH #(XZHH hZHH  XZHH hZHH @ZHH xhZHH  ?}ZHH #(0ZHH h hZHH hXZHH ZHH xHZHH  <}ZHH #(ZHH  X0ZHH XPZHH hZHH xZHH  J}ZHH #(hZHH pZHH ZHH (PZHH p`ZHH phZHH  J}ZHH #xpZHH XZHH XZHH PZHH p@ZHH `ZHH jxZHH #x`ZHH (ZHH  XPZHH XPZHH p ZHH @ZHH hxZHH nsZHH #x8ZHH xZHH  8PZHH phZHH phZHH ZHH XZHH jnZHH #xZHH `ZHH   PZHH p@ZHH XPZHH xZHH 0ZHH biZHH #xZHH `  xPZHH p(ZHH @PZHH XZHH ZHH OZHH (x`ZHH `  xP pZHH 0PZHH X pZHH ZHH -x` `  XP phZHH PZHH  ZHH 2x` `  XP ph hPZHH GMuddlinglightrayZ  decrease (OFF)  (OFF)(OFF)   (OFF)   (OFF)   (OFF)   (OFF)  (OFF)  (OFF) (OFF) (OFF)    X6p }P (  }P ( Mp8}P ( H}P ( }P ( ph}P ( p}P ( 0}P ( h }P ( (}P ( }P ( <p}P ( (}P ( P}P ( hX}P ( (p}P ( 8}P ( p}P ( Op8}P ( }P ( }P ( h}P ( (}P ( h}P ( pP}P ( }P (OP}P ( 8}P (  }P ( h}P ( (}P ( }P ( ph}P ( 8}P (NP@}P ( X}P ( ( }P ( x}P ((FF  (}P ( p}P ( h}P (PP`}P ( x}P ( (H}P ( x(}P (`}P ( }P ( p(}P ( x}P ( GPx}P ( (}P ( (p}P ( xP}P (`(}P ( (}P ( }P ( }P ( NP }P (  }P ((}P ( xp}P (`H}P ( H}P ( 0}P ( H}P ( Ph}P (  (}P ((}P ( x}P (`x}P ( x}P ( P}P ( H0}P ( Qh0}P (  @}P (((}P ( P}P (`(}P ( (}P ( p}P ( HP}P ( Mhp}P (  h}P (0P}P ( P0}P (}P ( H}P ( (}P ( Hp}P (Oh(}P (  }P (0h}P ( PP}P (8}P ( H(}P ( }P ( H}P (Q(}P (`}P ( 0}P ( Px}P (`}P ( HH}P ( 8}P ( H }P (P(0}P (`(}P ( 0(}P ( P}P (x}P ( Hh}P ( h}P ( }P ( Y(P}P (`H}P ( 0(FF  PFF  }P ( H}P ( }P ( 0}P ( V(p}P (``}P ( HHPFF  PFF  H}P ( FF  @}P ( \((}P (`}P ( P0PFF  PFF  H0FF  FF  X}P ( c((FF `FF  P0PFF  PFF  H0FF  FF  }P ( HHeatwavebarrier1 barrier   % } K } K } K } K } K } K } K } K  } A  } A  } A  } 7  } - } - } # } # } # } # }  }  }  }   }  }  } - } - } KI Frost Wavebarrier1 barrier   0}nH K}nH K}nH K}nH K}nH K}nH K}nH K}nH K }nH A }nH A }nH A }nH 7 }nH -}nH -}nH #}nH #}nH #}H #}nH }nH }nH }nH  }nH }nH }nH -}nH -}nH KJAbsorb Magic Aabsorb1  absorb2(OFF)(OFF)(OFF)(OFF)    x x p p h h  `  ` C`l`bhX X`|n Yybk{V X`pxPh`ppHQ`h H`` xh@T``(HX`(x`8T`X0HP`0xX8M`P8@H`8P0KAbsorb Magic Babsorb1} absorb1(OFF) (OFF)(OFF) (OFF)(OFF)(OFF) (OFF) (OFF)  (OFF) (OFF) (OFF) (OFF)(OFF)   iH(F PH(F FH(F <H(F 2 H(F ((H(F 0H(F 8H(F  @H(F LlH(F X}uH(F d|}H(F p{H(F!|yH(F "xH(F H(F PH(F FH(F <H(F 2 H(F ((H(F 0H(F 8H(F @H(FLlH(FX}uH(Fd|}H(Fp{H(F!|yH(F "xH(F L------------------   e     MFire Magic S 1fire1 fire1 (OFF) (OFF)  (OFF) (OFF) (OFF)  (OFF)  (OFF)   (OFF)   (OFF)    Ph2 2e9 #b@  _G ]OZVW] T  Qk Nr Ky I  F C @ 2NFire Magic S 2fire1' fire2fire3 (OFF)   (OFF)  (OFF) (OFF) (OFF) (OFF)  (OFF)  (OFF)  (OFF)  (OFF)    j  , @ T hp 2 oj # np   mv l| kj i hhg f%e+d0  c6  b< aB (`H 2OFire Magic S 3fire1Vfire4 (OFF) (OFF) (OFF)  (OFF)  (OFF) (OFF) (OFF)    u0h *h 0h DPh h 0h a8h Ph h  0h a8h Ph  h 0h W H Ph h 0h a 8h Ph h 0h a8h Ph h  0h  a8h Ph  h 0h  a8h  Ph h 0h  a 8h Ph h 0h  a8h Ph h  0h  a8h Ph  h 0h a8h  Ph h 0h a 8h Ph h 0h a8h Ph h  0h a8h Ph h  0h h8h 8h Ph 2 h 2r8h 8h 8h  Ph 2PFire Magic A 1fire1|fire8 (OFF) (OFF) fire8 (OFF)  (OFF)  (OFF)  fire8   (OFF)  (OFF)  (OFF)  fire8  (OFF) (OFF) (OFF) fire8 (OFF) (OFF) (OFF) (OFF)    "@f2 2@a@@[O@T]@Pk@Hy)2 2?D & @@? 2  O !] "|k !uy )M*2 2o &M$@j 2MOM]MkM y)h2 2M &a@N 2[OU]QkKy&2 2F '~@@ 2xOr]lkfy`  [ 2!"QFire Magic A 2fire1 fire4(OFF) (OFF)  (OFF)(OFF)(OFF)(OFF)fire4 (OFF) (OFF) (OFF) "(OFF) %(OFF)((OFF)*fire4,(OFF)1(OFF) 4(OFF) 6(OFF)9(OFF)<(OFF)   SEX0X07hXh00X7hXh00XQ hX h0H0HXX0Q hX h0H0HXX0k (Xh00XHXH0hX (0k (Xh00XHXH0hX (0 i hXH0(0HXX0(X h0 i hXH0(0HXX0(X h0 q (X0h0XHXH0hX (0 q (X0h0XHXH0hX (0 yX0 H0hX(X(0 HXh0yX0 H0hX(X(0 HXh0hXh0(0HX X 0(XH0hXh0(0HX X 0(XH0  HX H00(XhXh0X(0  HX H00(XhXh0X(0 (X(0h0 X HXH0hX 0 (X(0h0 X HXH0hX 0 X0hX(X(0HXh0 X0hX(X(0HXh0\hXh0h X 0\hXh0h X 0[H hHXhXh0[H hHXhXh0@ hpH0HY (h00HH0hW hH0(0H0(W hH0(0H0(_ (0h0HH0h _ (0h0HH0h!c0 H0h((0 H"c hH0(0H0(#c hH0(0H0($k (h00HH0h%k (h00HH0h&s h(0H0H0('s h(0H0H0((q (X0HH0h)q (X0HH0h*j hhXXh00(+j hhXXh00(,u HXH0hXh0Xh0-u HXH0hXh0Xh0.`hhXXh00HXH0/`hhXXh00HXH00k (Xh00XHXH0hX (01k (Xh00XHXH0hX (02i hXH0(0HXX0(X h03i hXH0(0HXX0(X h04q (X0h0XHXH0hX (05q (X0h0XHXH0hX (06yX0 H0hX(X(0 HXh07yX0 H0hX(X(0 HXh08hXh0(0HX X 0(XH09hXh0(0HX X 0(XH0:  HX H00(XhXh0X(0;  HX H00(XhXh0X(0< (X(0h0 X HXH0hX 0= (X(0h0 X HXH0hX 0>X0h0hX(X(0HXh0?X0h0hX(X(0HXh0@nhXh0@XHX X 0AnhXh0@XHX X 0Bm(@8@XHXhXh0Cm(@8@XHXhXh0DERFire Magic A 3fire1 fire7(OFF) (OFF)  (OFF)  (OFF) (OFF) (OFF) (OFF)  (OFF)  (OFF)    "P (xh 88P 6`  PP p@Z RH hP P`Z h8K `(8 2hP 0Z PPK PK e P P 2Z 0pK xhK Yx p8K 8Z 2K `K c`0 PXK 8K x(K 2HK  g@P 8pK xXK 00P `@K 2 g p 2 K XxK HP @0<  hp  K 28K `P  P<  np H8P 8K 2x8P h<  gP0 (PP p8Z XXP 2p< g0P hP PXZ h8K `< 2dp 2pP 0xZ PPK (8K a P P 2Z 8hK PK dx p8K p8Z 2 K xpK cX0 XPK 8K K 2`K a8P @hK PK `P @(K 2gx 2 K hhK pxP @0< eP p8K 2PK XP 0@< gxh H8P 0 K 2@(P  P< `` (PP p8Z (@P 2`< kH pP XPZ h8K p< 2g(8 2pP @hZ PPK (0K h@PP0P 2 Z 8hK HK aP hP 2(Z 2 K x`K i@ 2hP 2(Z 2x(K 2`xK m(hP 2(Z 28hK 2HK 2S Ice Magic S 1ice1&ice01 (OFF)  (OFF)  (OFF) (OFF)(OFF) (OFF)   S*8 H(2 X(@ h(X,(``(#(p`8(`H `X `p  `    0 @ P ` x x x  x 2T Ice Magic S 2ice1@ice06ice06 ice06   /` #` #` #` #` #&` #PP #PP #PP  PP  PP # )PP #0P # 0P  0P #0P #0P #0P #U Ice Magic S 3ice1,ice07(OFF)(OFF) (OFF) ice08(OFF)(OFF)   '`PK`8'`XK`@E``K`H(((@KE`hK`P(0(HK]`pK`X(8(PK8K c`x `X} (@(XK@K(f`x} 2`X} 2(H(`KHK0r`x} 2`X} 2(H} (h PK8 u`x} 2`X} 2(H} 2(h} 2XK@ {`x} 2`X} 2(H} 2(h} 2`KH `x} 2`X} 2(H} 2(h} 2h H}  `x} 2`X} 2(H} 2(h} 2h} 2H} 2  2 K = D G = R 6 ] . h ' r   }  } # } - } 7 } A } KV Ice Magic A 1ice1k ice09(OFF)(OFF)(OFF) (OFF)(OFF)(OFF)(OFF) (OFF)   $@8- "@@- 8< ;@H- 8< x@- J@P- 8< xH- h2 X@X- 8< xP- p2 H(< n@`- 28 < xX- x2 H0< @H- gp< 8(< 2x`- 2 H0< @P- jp< (@- xh- 22 H8< @X-  fp < (@- (A 2 2H@< @`-  fp(< (H- (A 2 2HH< @h-  qp0< (P- (A h@- HP< 2@p-  np8< (X- ( A hH- A @x- 2 fp@< 2(`- ((A hP- A @(2 jPH- (h- 2(0A hX-  A @02 nPP- (h2 (8A 2h`- (A @82 nPX- (p2 (H2 hh- 20A @@2 jP`- (x2 (P2  A 8A 2@H2 nPh- (2 (X2 (A 8- @P2 2kPp- 2(2 (`2 0A @- < qPp- (2 2(h2 8A H- < tPp- (2 2(p2 @A 2P- < wPp- (2 2(x2 2@A 2X- < zPp- (2 2(x2 2@A 2`- 2 < }Pp- (2 2(x2 2@A 2`- 2(< 2W Ice Magic A 2ice10 ice10ice11 (OFF) ice11 (OFF)ice11(OFF)ice11 (OFF) ice11 (OFF)   AH@ H@ H@ H@ %H@  %H@  ( H8} -( H8} < > H8} K0H  A H8} K0H  D} -H8} K0H  D} <H8} K0H  :} Kx 0H =} Kx 0H @} Kx 0@} -@} Kx 0@} <7` x 0@} K` x ` x} -` x} <` x} K` X} -X} <X} KX Ice Magic A 3ice1q ice02 (OFF) (OFF)  (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF)   !]HP xhP `P xP 8P ^wNP `nP HP `P w=P ^^TP HtP 1 P H$P _BP ^EZP /zP P 0)P FGP l,`P P P /P -LP (P tfP P jP 5P RP  P {kP g P S#P h;P |WP x(P  bqP OP <)P PAP c\P `(P PP   IwP 6P $/P 8FP JaP H0P 8P   0}P P  5P  LP 2fP 08P   P  P #P u;P RP kP @P  P  ~ P n)P ]AP pXP pP PP p0P  ~ P n)P ]AP pXP pP HP p0P `P P0P @HP P`P `xP `PP P8P X P 2H8P 28PP 2@hP 2XP 2X`P 2HHP 2]HP xhP `P xP 8P ^wNP `nP HP `P w=P ^^TP HtP 1 P H$P _BP ^EZP /zP P 0)P FGP l,`P P P /P -LP (P tfP P jP 5P RP  P {kP g P S#P h;P |WP x(P  bqP OP <)P PAP c\P `(P PP  IwP 6P $/P 8FP JaP H0P 8P  0}P P  5P  LP 2fP 08P   P P #P u;P RP kP @P  P ~ P n)P ]AP pXP pP PP p0P ~ P n)P ]AP pXP pP HP p0P `P P0P @HP P`P `xP `PP P8P X P 2H8P 28PP 2@hP 2XP 2X`P 2HHP 2YBolt Magic S 1bolt1k bolt01(OFF)  (OFF)  (OFF)   WxK |S \     l   u   }            %  0 : E PZBolt Magic S 2bolt1W bolt02(OFF) (OFF)(OFF)(OFF)  bolt03 (OFF)  (OFF)  (OFF)  (OFF) (OFF) (OFF) (OFF)(OFF)(OFF)(OFF)(OFF)(OFF)   P 2` 2x XX X(  K   K   2   2                      2  K  P[Bolt Magic S 3bolt1  bolt04 (OFF) (OFF) (OFF)  bolt05(OFF)(OFF)(OFF)  bolt05 (OFF) (OFF) (OFF)  bolt05(OFF)(OFF)(OFF)    h8K _?P UET LLY BR] 9Yb /_f &fk  lo  st   yx   } 2 PK 2XU .`_ *hi & ps "x} 8`P 25hY .2pb *.xk & +t "(} xXK 2v_R /sfY ,qm` )osh 'mzo $jv ! h} \Bolt Magic A 1bolt1 bolt06(OFF) (OFF)(OFF)(OFF)(OFF)   3HH2 2"HP7 -pK (8HX< (xP #8@2 2@H`A #U 8H7 -0 QHhF Z 8P< (0 i `K fHpK _ 8XA (0(n (`P 882 2nhK 02 28`F #00s #`U 8@7 -npP 87 -8hK 200x #`Z 8H< ( qxU @< (8hK 208} ` _  8PA # `Z HA ( 08} `(  8XF # j_ PF ((i X02 2`(  8`K # Y  XK #(n X07 -HH2 2 Ui pK (0s  X8< (HP7 -`8@2 2xP #0x  X8A #HX< (e8H7 -U 0} X@F H`A #0a8P< (Z @XHK HhF 0QHhF Z 8P< (0 i `K fHpK _ 8XA (0(n (`P 882 2nhK 02 28`F #00s #`U 8@7 -npP 87 -8hK 200x #`Z 8H< (qxU @< (8hK 208} ` _  8PA #cZ HA ( 08} `(  8XF #p_ PF ((i X02 2`(  8`K #  XK #   ]Bolt Magic A 2bolt17 bolt07 bolt08 (OFF)(OFF)(OFF) (OFF)(OFF)   # K  K  K  K  K  K  K  K   K   K   K   K   K  K  K  K  _  _  s  s       2  F^Bolt Magic A 3bolt1+  bolt09(OFF)(OFF) (OFF)  (OFF)  bolt10(OFF)  bolt10 (OFF)  bolt10 (OFF)   b"@@2 2@H< 2@HF 2/@PP Xp} 0@XZ Xx -@X Xx 0P2 2X%  0P< 2X4  0PF 2X4  XP  XZ  `  0`2 20`2 -<0`2 -XK K Q0`2 (pK 0 K :0 K 0`2 #:0 0`2 K  HH0 0`2 K 0 EH0 0`2 2K0 DH0 @hK 2K 0  DH0 @hK -K 20 OH0  @hK (@pK 0  OH0 @hK #@pK 0 2OH0 @hK @pK X8 2OH0 2@hK @pK X8 -SH2 2@hK @pK  X8 (SH2 (@hK 2@pK X8 #VH2 #@hK 2@pK X8 VH2 #@hK 2@pK 2X8 YH2 @hK 2@pK 2X8  YH2 @hK 2@pK 2X8 2!H2 "H2 2_Water Magic S 1water1< water4(OFF)(OFF)(OFF)(OFF)(OFF)#(OFF)   =(m  2 2P 2 2 `h( 2 2m  2 2P 2 2 `h( 2 2j  2 2 x 2 2 `h2 2 2j  2 2 x 2 2 `h2 2 2 ( 2 2 x 2 2 `h< 2 2 ` 2 2 ( 2 2 x 2 2 `h< 2 2 ` 2 2/ 2 2 2 x( 2 2 `hF 2  `( 2 2 H 2 2/ 2 2 2 x( 2 2 `hF 2  `( 2 2 H 2 2 / < 2 2 x2 2 2 `hP 2  `2 2 2 H 2 2 / < 2 2 x2 2 2 `hP 2  `2 2 2 H 2 2 / F 2  x< 2 2 `hZ 2 2 `< 2 2 H( 2 2 / F 2  x< 2 2 `hZ 2 2 `< 2 2 H( 2 2 T P 2  xF 2  `h 2 K `F 2  H2 2 2 H` 2 2T P 2  xF 2  `h 2 K `F 2  H2 2 2 H` 2 2O Z 2 2 xP 2    2 2 `P 2  H< 2 2 H` 2 2O Z 2 2 xP 2    2 2 `P 2  H< 2 2 H` 2 2L  2 K xZ 2 2   2 2 `Z 2 2 HF 2  H`( 2 2L  2 K xZ 2 2   2 2 `Z 2 2 HF 2  H`( 2 2I 2 K x 2 K  ( 2 2 ` 2 K HP 2  H`2 2 2I 2 K x 2 K  ( 2 2 ` 2 K HP 2  H`2 2 2V h 2 2x 2 K  2 2 2` 2 K HZ 2 2 H`< 2 2V h 2 2x 2 K  2 2 2` 2 K HZ 2 2 H`< 2 2S h( 2 2x 2 K  < 2 2` 2 K H 2 K H`F 2 S h( 2 2x 2 K  < 2 2` 2 K H 2 K H`F 2 V h2 2 2x 2 K  F 2 ` 2 KH 2 K H`P 2 V h2 2 2x 2 K  F 2 ` 2 KH 2 K H`P 2 V h< 2 2x 2 K  P 2 ` 2 KH 2 K H`Z 2 2V h< 2 2x 2 K  P 2 ` 2 KH 2 K H`Z 2 2S hF 2 x 2 K  Z 2 2` 2 KH 2 K H` 2 KS hF 2 x 2 K  Z 2 2` 2 KH 2 K H` 2 Kf hP 2 x 2 K   2 K f hP 2 x 2 K   2 K!% hZ 2 2"% hZ 2 2#" h 2 K$" h 2 K%&'(`Water Magic S 2water1M water3(OFF)(OFF)   5  X8F 2 ;MF * '\F $ F  P  K         2   KaWater Magic S 3water1 water2(OFF) (OFF) (OFF)(OFF) (OFF)  water1 (OFF)   (OFF)   (OFF)  (OFF)  (OFF)  (OFF)(OFF)(OFF)   8hP} 2^P} 2UP} 2KP} 2AP} 28P} 2.O -%L ( K A H  G  }F  tF jH `K #XK (MO -CP} 2:P} 20P} KbWater Magic A 1water1a" water3  water6(OFF)(OFF)(OFF)(OFF)(OFF)(OFF) (OFF) (OFF) (OFF) (OFF) (OFF)(OFF)(OFF)(OFF)(OFF)(OFF)(OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF)  (OFF) (OFF) (OFF) (OFF)(OFF) (OFF) (OFF)!(OFF) "(OFF)   n,x} (}    | n _ P B%  3+  $1  7  <  yB jH [H MH >H 0H !H H H uR 2ga KXz KcWater Magic A 2water1v water2(OFF) (OFF) (OFF) (OFF)  (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) %(OFF) '(OFF) ((OFF)*(OFF) ,(OFF) /(OFF) 0(OFF)1(OFF) 4(OFF) 6(OFF) 8(OFF)9(OFF) ;(OFF) >(OFF)   @ 88(  0H( / (X(  Ph( /  h(  Hx( D x(  @(  @( @ (  8(  P( R  (  0((  `(  XX( Y x0( 2 (8(  p(  Pp(  c02 2  H(  x(  @(  p8(  f02 2 X( 2 p(  00(  hH(  m 8X( XK 2 h (   P(  `X(  m 0p( XK 2 `0( 2 `(  Xh(  j ((  0(( `0A 2 x(  Px( n  (  (8( `0A 2 x( 2 H( g ((   H(  P( P 2 @( n 8(  X(  x`( P 2 8(( 2Y H(  h(  pp(  PX( O X( 2 x(  `(  @x( Q (0(  (  X(  8( Q @(  x( 2 P (  0(( U P(  (P(  H0(  (@( U `(   `(  @@( 2 P( R p(  p(  PP(  `( K x(  (  @p(  p( 2Q p(  (  8(  8( Q h ( 2  (  0(  H( Qh 2 2 x0(  (((  X( Xh 2 2 pH(   8(  xh( [h 2 2hh2  H(  px( Wh 2 2hh2  X( 2 h( Zh 2 2hh2 XF 2 `(  Zh 2 2hh2 XF 2 X(( 2! 88( " 0H( #/ (X(  Ph( $/  h(  Hx( %D x(  @(  @( &@ (  8(  P( 'R  (  0((  `(  XX( (Y x0( 2 (8(  p(  Pp( )c02 2  H(  x(  @(  p8( *f02 2 X( 2 p(  00(  hH( +m 8X( XK 2 h (   P(  `X( ,m 0p( XK 2 `0( 2 `(  Xh( -j ((  0(( `0A 2 x(  Px( .n  (  (8( `0A 2 x( 2 H( /g ((   H(  P( P 2 @( 0n 8(  X(  x`( P 2 8(( 21Y H(  h(  pp(  PX( 2O X( 2 x(  `(  @x( 3Q (0(  (  X(  8( 4Q @(  x( 2 P (  0(( 5U P(  (P(  H0(  (@( 6U `(   `(  @@( 2 P( 7R p(  p(  PP(  `( 8K x(  (  @p(  p( 29Q p(  (  8(  8( :Q h ( 2  (  0(  H( ;Qh 2 2 x0(  (((  X( <Xh 2 2 pH(   8(  xh( =[h 2 2hh2  H(  px( >Wh 2 2hh2  X( 2 h( ?Zh 2 2hh2 XF 2 `( @Zh 2 2hh2 XF 2 X(( 2dWater Magic A 3water1a" water6(OFF)(OFF)(OFF)(OFF)(OFF)(OFF)(OFF)  (OFF)  (OFF)  (OFF)  (OFF)  (OFF) (OFF)(OFF)(OFF)(OFF) water3 (OFF) (OFF) (OFF) (OFF) (OFF) (OFF)(OFF) (OFF)(OFF)(OFF) (OFF) (OFF) !(OFF) #(OFF)!$(OFF) "&(OFF)   Wph x`K xK K x ( H `( ph x`K xK K x ( H `( jYh yx  1 I( iAh ax y  1( i*h Jx b  ( lh  (K 2x  J  j  (  n{h "f(K x "3 "S "k( "nch $M(K x $ $; $S( $ rLh &3(K lx & &$ &<( & v5h '(K Ux 'm '  '%( ' wh )(K =x )U )u ) ( ) rh +&x +> +^ +v( + rnh -x -& -F -^( -rWh .wx . ./ .G( .r?h 0_x 0w 0 0/( 0/(h 20pK HK PK Hx 2` 2 2( 2eEarth Magic S 1earth1Z(OFF)   earth01 (OFF)    ; H0 6D $X lBx}xx}xWh}xph}hxxW`}ph`}`xp WX}pX`}(`pp W`}xXh}(hpx Ox} Px}0xh C}  P}0h fEarth Magic S 2earth1L earth02 earth03   earth03   earth03   earth03   earth03  earth03   oH hP PX @`  0h  p p 'x P H0 : 8 @8 x O  0H hxpx N`   X `ph p iP H h X(xxx m( pP  P 2( 20 2hhh X PX H ```xuXp@` P ppppxP 20h pX ( 2h``xppYXp ``  pp``eX 20 2Hh hhhx^` 28 20p ppxx7``h  hqpXx(xxxxxx| 2H 28 2hh`hpppQXXP(Xh``QPph0p`` `?H8Xp(pL@ 2 2H 2X 2( 2gEarth Magic S 3earth1  earth04(OFF)   earth05(OFF)  (OFF)  (OFF) (OFF)  (OFF)  (OFF) (OFF)   jR 2 2p 2xp} 2x 2gx (p (pp (pX} (P (gH @ p@ p(}   g0 ( p( p}  g    p  pp}  h   p 2h 2ph 2pP} 2H 2xx 2  2.h 2h 2ph 2pP} 2H 2xX ( ` (@x 2/hH ((p 2p0 2p} 2 2x   @P ( &h (P (XX 2hx 2p 2x  x @8  &h (0 X0 (hP (P 2x`   X  @  &hX  ( X h( @ 2x8 2 0 2@h  h@ 2(p  Xp h x 28X 2@` 2@P 2  2(X 2XX  hx  xh (8@ (@H (h (X 2X@ 2h` 2xP 8( @0 H X` (X 2h@ 2x0 8 @   X8 H@ (H (x  8`  @h   2   X H ( xh 28@ 2@H 2 2 h 2X  H  ( 2X 2@0 2h ( hp 2XX 2H`  h  (h (XX ( 2@ hX (X@ 2HH 2P 2(P X@ p (( h H@H 2 2(  Xx  ( ` 2hp  h`H` 2h 2(h 2XX 2  hX 20XHH 2P 2(P 2X@ 2p 2hP 20PHX 2X 2(H 2X8 2h 2hEarth Magic A 1earth1u  earth04(OFF)  earth09 (OFF)  earth09(OFF)  earth09(OFF)  earth09   JP6K ;CI &PG \E }iC hvA / A hvA 2?  )>  |6<  pC:  dQ9  X^7 3H2 X^7 2<!0 0+/ $6- A+  K* V( ,h> V( 2PK 8Y  f s p X X 2iEarth Magic A 2earth1  earth08 (OFF) earth08  (OFF)  earth08 (OFF) earth08 (OFF)  earth08    5#H 2 H 2 HK  HK   H} H}H} 2 H} 2  (Hp K  (Hh/ KK  ,Hp/ Kx} ,Hp/ Kx} (X2 x}(X2 x}(XK  x},XK  p &X}h/ KX}X}%X}( 2 %X}( 2 %X}(K  0Xx (K  *Xh/ K(}-Xh/ K(}%x 2 (}%x 2 (}%xK  (}0xK  (x x}x} x}!xx "xp/ K#jEarth Magic A 3earth1:  earth09 earth10(OFF)(OFF)  (OFF)   (OFF) (OFF)  (OFF) (OFF) (OFF)  (OFF) (OFF)   A 8 H X h#xHKXKAhKH@2222 2D( 2xKHP2222 2 GKH`2222 2X@_ JK 2Hp2222 2XX_ IK 2H2222 2 2Xh_ J@_H2222 2 2Xx_ FP_H2222 2 2X_F`_H2222 2 2X_Fp_H2222 2 2X(_B_H2222 2 2X8_ 21_8P1 _8`10_8p-@_ 2h3@_ 283@_ 28 3@_ 2806@_ 28@ 2kWind Magic S 1wind16 wind01(OFF) (OFF) (OFF)(OFF)(OFF)(OFF)    (2 2 2 2< ( A #K  Z     n  (xR Kxn  %x] Jpn  (xh Jhn  (xs Ixn  x~ In  (x~ Ixn  (x~ Ipn  %x~ Ixn  (x~ Ixn  (x~ Ipn  %x~ Ixn  !x~ In  $x~ In  x~ In  " Hxn " Hpn 2" Ghn F) Gpn P"4 Fxn ZlWind Magic S 2wind1v wind03(OFF)(OFF)  wind04 wind04   Dj2 2j2 2j2 2j2 2j2 2j2 2)xXK 2r2;xXK 2j2zK 7XK 2b2rK 4P Z2jK 4P R2bK 4P J2ZK ;xH} B2RK7H} :2JK7H} 22BK88 *2:K88 "22K58 2*KmWind Magic S 3wind11  wind05(OFF)(OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF)   i#8x Hx 2)@x @x 2)Hx 8x 2#Px 0x 2)Xx (x 2)`x  x 2#hx x 2)px x 2 )xx x 2 x x 2 x x 2 x x 2 .x xx 2< K4x px 2K K. x (`x AZ K1(x 2Xx F K4@x AHx Pn K.Hx P@x Zx K  K  K  KnWind Magic A 1wind1U  wind06(OFF)(OFF) wind07(OFF)(OFF) (OFF) (OFF)   wind07  (OFF) (OFF)  wind07 (OFF)   DP "8P ( %`P @( 5P p(  7P ( 0 3x@ ( P 30@ ( x &P@ h  %@ @h  *@ ph  )@@  h  &p@   %@ 8 ,@ X ,@ x oWind Magic A 2wind18 wind08(OFF)  (OFF)  (OFF) (OFF)(OFF)(OFF)(OFF) (OFF) (OFF) (OFF) (OFF) (OFF)(OFF)(OFF)   %  y  m a V  J >  3   '        x m a U J > 2 '    x pWind Magic A 3wind19 wind10 wind11(OFF) (OFF)(OFF)(OFF)(OFF)  (OFF)  (OFF)  (OFF) (OFF) (OFF) (OFF)(OFF)(OFF)(OFF)!(OFF)   (4HH2 28(2 2(2 2=HH8 /8)8 /(8 /=HH= ,8*= ,(= ,4HHC *8+C *(C *=HHH '8,H '(H '=HHN $8,N $(N $4HHS !8-S !(S !=HHY 8.Y (Y  =HH^ 8/^ (^  +HH 80 (  +`H ((   .hX     .`h 0  (pp ( ( 2x (h p0 + 8X `0 +( HH 80 +HH 80 ( +`H ((  .hX    .`h 0  (pp ( ( 2x (h p0 + 8X `0 +( HH 80 +HH 80 ( +`H ((  .hX    .`h 0  (pp ( ( 2x (h p0  + 8X `0 !+( HH 80 "+8 2X8 2(0 2#$%&'(qHoly Magic S 1holy1=holy1 (OFF)(OFF)    6 > F P X ` h p  x  n  }    mhh}nP<h}nP<h}nP<}nP<aP`nP<(`nP<P nP<( nP<m@PKxF28PKxF2@0KxF280KxF2q0H2<(HH2<(082F2H82<(rHoly Magic S 2holy1yholy2(OFF) (OFF) (OFF)(OFF)(OFF)   _8HH8@@@P)00PP) `` )px      } } }  } 2sHoly Magic S 3holy1holy3(OFF) (OFF)(OFF)(OFF)(OFF)(OFF)   k  2  2     2  2 }  }    2   2   }   x (   < 2#2x228p2Xx2(x28`2Xp2(p28X2Xp2(p28H2X`2(`2A82 XP2 (P2 A(2 2X@2 ((@2 (A@0X02 ((02 (tHoly Magic A 1holy1 holy6 (OFF) (OFF)(OFF) (OFF) (OFF)(OFF)(OFF) (OFF) (OFF) (OFF)   O0K 2 9K /BK + KK (TK % \K !eK  nK  wK    K      z     '  =   S   i       ,  ^   2uHoly Magic A 2holy1; holy7(OFF) (OFF) (OFF) (OFF) (OFF)(OFF)(OFF) (OFF)   C] PP  `P  p2  (`( ] HX  XX  x2   h( V @`  P`  2  p( V 8h  Hh  2  x( V 0p  @p  x2  (  (x  8x  p2  (  xH  X( u    0  h 2  x(  pP  `( x   (  `(2  p(  h(  hX        X02  h (  ``  xp(       P82  `((  px(  Xh  x2 2 ` < P0K  Pp  h(  u2  2 `<  P K  Hx  `(  yp2 p2 `< PK  @  X(  h2 h2  `x< PK  8  P( }`K `K `pP P  0  H (  XK PK `hP  Px  (  @(( P 2@ 2XXn 2Pp} 2(2 @ < ~@ 28 2XPn 2Pp} 2@<  (2  0} F0} FXP FHX F(x2 @<   } F  } F X@ FH@ F @Z (hK /@xZ (XK /@pZ  (PK ,@`n 2(@ 2, @Xn 2(8 20HH F(0} F0H@ F ((} FvHoly Magic A 3holy1z holy8(OFF)(OFF)(OFF) (OFF)(OFF)(OFF)(OFF) (OFF) (OFF) !(OFF) #(OFF)   m2#  @K  8HK  xK  PK   K   HK  P@K  pXK .  8K  8@K  xxK  PK   xK   @K  P8K  pPK 5  0K  88K  xpK  PxK   pK   8K  P0K  pHK 5  (K  80K  xhK  PpK   hK   0K  P(K  p@K 5   K  8(K  x`K  PhK   `K   (K  P K  p8K 5  K  8 K  xXK  P`K   XK    K  PK  p0K 5  K  8K  xPK  PXK   PK   K  PK  p(K 5  K  8K  xHK  PPK   HK   K  P0K  p K  *  K  8K  x@K  PHK   @K  P(K  p8K  pK  .  xK  8K  x8K  P@K   8K  P K  p0K  pK  5  pK  8xK  x0K  P8K   0K  PK  p(K  pK  5  hK  8pK  x(K  P0K   (K  PK  p K  pK    `K  8hK  x K  P(K    K  PK  pK   XK  8`K  xK  P K   K  PK  pK    PK  8XK  xK  PK   K  PxK  pK   HK  8PK  xK  PK   K  PpK  pK    @K  8HK  PhK  PK  pxK ]  8K  8@K  P`K  ppK ]  0K  88K  PXK  phK ]   K  PPK  pXK  8(K ]  K  PHK  pPK  8 K ]  K  P@K  pHK  8K ]  K  P8K  p@K  8K ]  K  P0K  p8K  8K D P(K  p0K  8K / P K  p(K / PK  p K / PK  pK HP02 p02  02 HP82 p82  82 P@2 p@2  @2 x0A P0A  0A  PH2 pH2  H2 x@A P@A  @A !=PP2 pP2  P2 xHA PHA  HA  0P 80P "=PX2 pX2  X2 xXA PXA  XA  @P 8@P #=P`2 2p`2 2 `2 2x`A P`A  `A  PP 8PP $:p0 P0  `2 2xxA 2PxA 2 xA 2 pP 8pP %5pH PH  `2 2xxA 2PxA 2 xA 2 P 8P &;p` P`  `2 2xxA 2PxA 2 xA 2 P (8P (')px Px (!p (P ()*+,-./012wDark Magic S 1dark1Idark1(OFF) (OFF)   ~           i   n   s  }   (  2xDark Magic S 2dark1dark2(OFF) (OFF) (OFF)(OFF)   } 2 2 2 2 2 2x2 (p2 (h P  2 2 H 2 2  @ < 2 2 ( @ < x2 ( ( @ < p2  % @ < h  ( X h2 2(  P h2 2(  @ 2h2 2h2 (h2 hh hX  hH  h@ 2yDark Magic S 3dark13 dark3(OFF)(OFF) (OFF)(OFF)(OFF)(OFF)(OFF) (OFF) (OFF) !(OFF)   !   2  ( 2  2 ( < ( F  P  Z         A 2     A (     A      A      A     A     A     A     A     A     A     A     A     A   xA " x  pA " p   hA " h   `A " `  XA " X ! PA " P ( HA (" H / @A 2" @ 5 8A 2 " @ < 8A <!zDark Magic A 1dark1Idark4(OFF) (OFF)   c7PhP0h07PhP0h0FPhP0h0FPhP0h0FP0hPh0FP0hPh0FP0hPh0FP0hPh0 FP0hPh0 FP0hPh0 FP0hPh0 FP0hPh0 U  P  0  hP  h0  U  P  0  hP  h0  U  P  0  hP  h0  U  P  0  hP  h0  U P 0 hP h0 U (P (0 (hP (h0 (U 2P 20 2hP 2h0 2{Dark Magic A 2dark1^dark5 (OFF)(OFF)(OFF)(OFF)(OFF)(OFF)(OFF)  (OFF) "(OFF) #(OFF) '(OFF) ((OFF)*(OFF)+(OFF)4(OFF)5(OFF)   f:                          hK    XK  hHK   P8K    @0K   (K "  @8F "  PA "   `A "  (p7 0  02  x K 0  H-  x0K 0  h# 2 @K   (HK   @PK   PXK   `K   8PK   p8K   h(<  +  `7  xXK !,  P7  PK ")  0-   0K #)  # 2 ((K $  0K %  `K &  XK '  `PA (7  HP<  0K )7   P7  p8K *7  `-  hXK +4  p# 2 `pK ,  XK -  `K .  p(K /  8A 0  0@A 1  HH< 2  h87 3  x0- 4  (- 5  # 26789:|Dark Magic A 3dark1_ dark6dark6dark6 dark6 dark6(OFF)(OFF)(OFF) (OFF)   Hp 2Hh 2H` 2)HX 2Hp 2)HP 2Hh 2; HH 2 HH 2H` 27 HH 2HX 2`8 27 HH HP 2`0 2 7 HH  HH 2`( 2 _ HH  H@ 2 H@ 2` 2 2 I HH  H@ 2` 2 2 I HH  H@  ` 2 2 b HH 2 H@  ` 2 ` 2 2 2< H@  ` 2 2 2J H@  `  x 2x 2` H@  `  p 2 p 2p 2J H@ 2 `  p 2h 24 `  p  ` 2C `  p  X 2 X 24 ` 2 p  X 2& p  X & p  X & p 2 X ) ` 2 X ) ` 2 X ) ` 2 X 2}Non-elemental S 1explode1 explode1 (OFF) (OFF) (OFF)(OFF)(OFF)   / (  x   (x  " p   p  1  h (h ( ?x  h (h ?x  h (h  ?p (h (h  Cp (h (h  Cp (h (h  Jp (h (hx (~Non-elemental S 2explode1l explode2(OFF)(OFF) (OFF) (OFF)(OFF)(OFF)(OFF) (OFF) (OFF) (OFF) !(OFF) #(OFF) %(OFF) '(OFF)((OFF)   h)  2   2  2  2  2  } 2 x 2 s 2  n 2   i 2   2  _ 2  Z 2  U 2 P 2 K 2 F 2  A 2 < 2 7 2 2 2  2 2 2 2  2   8   >   D   K   Q   W    ] !  c "  i %#  p +$  v 1%  | 6&   <'()Non-elemental S 3explode1  explode3(OFF)(OFF)(OFF)(OFF)(OFF)(OFF)(OFF) (OFF) (OFF) (OFF)   h 2  7  =  B G  p2 2L  n8 2R  l= 2W  jC 2 \  gI 2 a  eN 2 g  cT 2 l  aZ 2 q  __ 2v  ]e 20| ( Xk 2 pK  1 2 Xp 7 hK  J < Vv 7 XK   hx2  J F P| < HK   hp2  K P R < 8K   hh2  K U P F  K   hX2  T H K K   h@2    XP  B @ K h02    PP  T @* P h 2    HP   pT @4 U h2    8P   hA h2    (P   `(  P   X(  P   H 8 ( Non-elemental A 1explode1 explode1 (OFF) (OFF) (OFF)(OFF)(OFF)   56@(XPX0X6@(XPX0XE@(XPX0XE@(PX0XXE@(XPX0XE@(XPX0XT@ ( PX 0X X T@  (  X  PX  0X  T(  @  X  PX  0X  h(  8  X  PP  0P  hX  8  (  PP  0P  b( (0 (X (PH (0H ( T0 p0 P 8p Hp Tp(  Hh  H  8h  (  T(  p(  H  Hh  8h  hp      @  8`  H`  h   p   @  8`  H`  h (p (8 (8X (HX (Non-elemental A 2explode1 explode5(OFF)(OFF)(OFF)(OFF)(OFF) (OFF) (OFF)  (OFF) (OFF) (OFF) (OFF) (OFF)(OFF)(OFF)(OFF)   56HK   K  @pK  6HZ  Z @pZ iHi # i #@pi # @`   p  8 iHx 4 x 4@px 4 (   `  @P lH B  B@p B  H  @8   pH P  P@p P  0 2 @ 2 x 26HK   K  @pK  6HZ  Z @pZ  iHi # i #@pi # @`   p  8  iHx 4 x 4@px 4 (   `  @P  lH B  B@p B  H  @8    pH P  P@p P  0 2 @ 2 x 26HK   K  @pK  6HZ  Z @pZ iHi # i #@pi # @`   p  8 iHx 4 x 4@px 4 (   `  @P lH B  B@p B  H  @8   pH P  P@p P  0 2 @ 2 x 2Non-elemental A 3explode1oexplode7F(OFF) (OFF)  (OFF)(OFF)(OFF)(OFF)(OFF) (OFF)  explode3 *(OFF) *(OFF) +(OFF),(OFF)-(OFF).(OFF)   / `( 2 `- 2 `2 ( `7 ( `<  `A  `F  `K   `P   `U  @ `Z   Hp  (K  U `_   H`  K  h8K  k `   HP  K  h(K  X (r `i   H@  xK  hK  H ( `n   H0  hK  hK  @ ( H8v `s   P  H hK  0 ( H(w `x   H  0 X2 0 ( Hw `}   @   P2 0 ( Hc `   8   H2 0xA f `   PH pK  @2 0hA f P` `   P0 pK  0XA f PP `   P  pK  0HA N P@ `   P pK i P0 `    8  pxK   Z  o P0 `      pxK  Z  p P0 `%     pxK  pZ  w P0 `*    `  pxK  XZ  w P0 `/    @  pxK  @Z  0 P0 `9  0 P0 `>  0 P0 `H  0 P0 `R !0 P0 `\ "0 P0 `f #0 P0 `z $0 P0 ` %0 P0 ` &0 P0 ` '0 P0 `" (0 P0 `, )0 P0 `@ *+,-./--------------------   e      Special Magicholy1!holy6(OFF) (OFF)(OFF)"(OFF)((OFF) *(OFF)/(OFF) 5(OFF) 9(OFF) ;(OFF) <holy7 A(OFF) C(OFF)G(OFF)I(OFF)K(OFF)O(OFF)Qholy8Rholy8Sholy8Tholy8Uholy8Vholy8Wholy8Xholy8Yholy8 Zholy8 [holy8\holy8]holy8 ^holy8!a(OFF)   ]cSPP HXhP H(hP HSPP HXhP H(hP HZpPP H`hP H hP HZpPP H`hP H hP HZhXP Hhp P H` P HZhXP Hhp P H` P HZ`` P Hxx P HXP HZ`` P Hxx P HXP H Z`pP Hx P HxXP H Z`pP Hx P HxXP H Zhp P HxP HhX P H Zhp P HxP HhX P H Zpx P H p P H`` P HZpx P H p P H`` P HL P H(hP HXhP HL P H(hP HXhP HO P H h P H`pP HO P H h P H`pP HOP HhP H`x P HOP HhP H`x P HH(xP HhP H P HH(xP HhP H P HR p P HphP H P HR p P HphP H P HRhP H`pP H P HRhP H`pP H P HEhP HXP H(P HEhP HXP H(P HRppP H`P H P HRppP H`P H P HRpxP H` P H P H RpxP H` P H P H!O` P Hx  P HxP H"O` P Hx  P HxP H#R`P H  P HxxP H$R`P H  P HxxP H%Kh  P HP Hh P H&Kh  P HP Hh P H'Np( P HX P H P H(Np( P HX P H P H)G  P H(P HXP H*G  P H(P HXP H+J( P H  P Hh P H,J( P H  P Hh P H-J  P HP Hh( P H.J  P HP Hh( P H/@((P HP H8 P H0@((P HP H8 P H1J   P HpP H0 P H2J   P HpP H0 P H3JP H`(P H 0P H4JP H`(P H 0P H5GP HX0P H(0P H6GP HX0P H(0P H7Np P H`@P H0 P H8Np P H`@P H0 P H9NX( P HpH P H( P H:NX( P HpH P H( P H;G`8P HH P H(P H<G`8P HH P H(P H=Nh@P HH P Hx(P H>Nh@P HH P Hx(P H?NpH P H@P Hh0P H@NpH P H@P Hh0P HANxH P HX0 P H(@P HBNxH P HX0 P H(@P HCGX P H(HP HXHP HDGX P H(HP HXHP HEJ` P H H P HhPP HFJ` P H H P HhPP HGJ XP H@P HpX P HHJ XP H@P HpX P HI@(XP HHP Hh P HJ@(XP HHP Hh P HKJ X P HpPP Hh P HLJ X P HpPP Hh P HMJXP H`hP H pP HNJXP H`hP H pP HOGXP HXpP H(pP HPjXP H 2XpP H 2(pP H 2 KPH 2Q PH 2R x}PH 2S pPH 2T h/PH 2U h/PH 2V `HPH 2W HzPH 2X HzPH (Y HzPH Z HzPH [ HzPH  \ HzPH] HzPH^ HzPH_ HzPH` HzPHa HzPHb XPH c pEPH K   e      Kiss of Deathdark1O? flash3  (OFF) (OFF) (OFF) (OFF) (OFF)(OFF) (OFF) (OFF) (OFF) (OFF) (OFF) (OFF)(OFF) (OFF)(OFF)(OFF) (OFF) (OFF) (OFF)  (OFF)!(OFF) "(OFF) #(OFF) $(OFF)%(OFF) &(OFF) '(OFF) ((OFF) )(OFF)*(OFF) +(OFF) !,(OFF)"-(OFF) #.(OFF) $/(OFF)%0(OFF)&1(OFF)'2(OFF) (3(OFF) )4(OFF) *5(OFF) +6(OFF) ,7(OFF)-8(OFF) .9(OFF) /:(OFF) 0;(OFF) 1<(OFF) 2=(OFF) 3>(OFF)4?(OFF)5@(OFF) 6A(OFF) 7A(OFF) 8B(OFF) 9C(OFF) :D(OFF) ;E(OFF) <F(OFF) =G(OFF)>H(OFF) ?I(OFF)   gH @XH  @XH  @XH  @XH  @XH  @XH  @XH  @XH   @XH   @XH   @XH   @XH   @XH  @XH  @XH  @XH  @XH  @XH  @XH  @XH  @XH  @XH  @XH  @XH  @XH  @XH  @XH  @XH ( @XH  2 ( @XH  (2 % @XH  8<  , @XH  h@< != @XH  P@<   2 "= @XH  88<  (2 #: @XH  (8<  8< $A @XH  0<  x8< %A @XH  0<  p@< &A @XH  x 2  `@< 'A @XH  h 2  P@< (A @XH  X2  @@< )R @XH  P2  08<    2 *= @XH   8<  (2 += @XH  0<  8< ,A @XH  (<  x8< -R @XH  p(<  h0<  `( .R @XH  h 2  X0<  p2 /R @XH  X2  H(<  x 2 0> @XH  8(<  (< 1= @XH  ( <  x0< 2= @XH   <  h8< 3= @XH  2  X8< 4= @XH  2  H8< 5: @XH  p2  08< 6A @XH  hx2  8< 7> @XH  `p2  0< 8, @XH  p(< 9= @XH  ` <  (2 := @XH  P <    2 ;= @XH  8<  (2 <= @XH  (<  8< =: @XH  2  @< >A @XH  x2  pH< ?A @XH  X2  `@< @, @XH  P8< A, @XH  @0< B, @XH  0(< C, @XH   < D, @XH  < E, @XH  x< F, @XH  h< G) @XH  X< HRainbowwater1-3ice02(OFF)(OFF)(OFF) (OFF)  (OFF)  (OFF) (OFF)  (OFF)  (OFF)   (OFF)   (OFF)   (OFF) (OFF) (OFF) (OFF)(OFF)(OFF)(OFF)(OFF)(OFF)(OFF)(OFF)(OFF)(OFF)(OFF)(OFF)(OFF)(OFF) (OFF) (OFF)  (OFF) !(OFF) "(OFF) #(OFF)$(OFF) %(OFF)&(OFF) '(OFF) ((OFF))(OFF) *(OFF)  + (OFF) , (OFF)  -!(OFF) .!(OFF) /"(OFF) 0"(OFF) 1#(OFF) 2#(OFF) 3$(OFF) 4$(OFF) 5%(OFF)6%(OFF)7&(OFF)8&(OFF)9'(OFF):'(OFF);((OFF)<((OFF)=)(OFF)>)(OFF)?*(OFF)@*(OFF)A+(OFF)B+(OFF)C,(OFF)D,(OFF)E-(OFF)F-(OFF)G.(OFF) H.(OFF) I/(OFF) J/(OFF) K0(OFF) L0(OFF) M1(OFF)N1(OFF)O2(OFF)P2(OFF)Q3(OFF)R3(OFF)S4(OFF) T4(OFF) U5(OFF) V5(OFF) W6(OFF) X6(OFF) Y7(OFF) Z7(OFF) [8(OFF) \8(OFF) ]9(OFF) ^9(OFF) _:(OFF)`:(OFF)a;(OFF)b;(OFF)c<(OFF)d<(OFF)e=(OFF)f=(OFF)g>(OFF)h>(OFF)i?(OFF)j?(OFF)k@(OFF)l@(OFF)mA(OFF)nA(OFF)oB(OFF)pB(OFF)qC(OFF) rC(OFF) sD(OFF) tD(OFF) uE(OFF) vE(OFF) wF(OFF)xF(OFF)yG(OFF)zG(OFF)   {H(OFF)|H(OFF)}I(OFF) ~I(OFF) J(OFF) J(OFF) K(OFF) K(OFF) L(OFF) L(OFF) M(OFF) M(OFF) N(OFF) N(OFF)  O(OFF) O(OFF) P(OFF) P(OFF) Q(OFF)Q(OFF)R(OFF)R(OFF)S(OFF)S(OFF)T(OFF)T(OFF)U(OFF)U(OFF)V(OFF)V(OFF)W(OFF)W(OFF)X(OFF) X(OFF) Y(OFF) Y(OFF) Z(OFF)  Z(OFF) ![(OFF)"[(OFF)   #\(OFF)$\(OFF)%](OFF)&](OFF)'^(OFF)  (^(OFF) )_(OFF)  *_(OFF) +`(OFF) ,`(OFF) -`(OFF) .a(OFF) /a(OFF) 0b(OFF) 1b(OFF) 2c(OFF) 3c(OFF)    /c`82H `@2H `H2H %`P2*4F E`X2*4F ((2*4F E``2*4F (02*4F ?`h2HH (82HH ?`p2HH (@2HH  ?`x2HH (P2HH  <`222 (X222  b`222 (`222 (0222  b`222 (h222 (8222  b`2<<H (p2<<H (@2<<H b` 2<<H (x2<<H (H2<<H ~`(2<<H (2<<H (P2<<H x02<<H `024<4 (24<4 (X24<4 x824<4 )`824<4 (24<4 (`24<4 x@24<4 x824<4 I`@24<4 (24<4 (h24<4 xH24<4 x@24<4 P024<4 C`H2HF ( 2HF (p2HF xP2HF xH2HF P82HF f`P2HF ((2HF (x2HF xX2HF xP2HF P@2HF H82HF _`X2HF (02HF (2HF x`2HF xX2HF PH2HF H@2HF 8``2H (82H (2H xh2H x`2H PP2H HH2H 8(02H (@2H (2H xp2H xh2H PX2H HP2H 8(82H (H2H (2H xx2H xp2H P`2H HX2H b(@2*42 (P2*42 ( 2*42 x2*42 xx2*42 Ph2*42 H`2*42 ^(H2*42 (X2*42 ((2*42 x2*42 x2*42 Pp2*42 Hh2*42 (P2*42 (`2*42 (02*42 x2*42 x2*42 Px2*42 Hp2*42 02*42 n(X2HH p02HH (82HH x2HH x2HH P2HH Hx2HH 82HH j(`2HH p82HH (@2HH x 2HH x2HH P2HH H2HH @2HH m(h2HH p@2HH (H2HH x(2HH x 2HH P2HH H2HH H2HH }(p222 pH222 (P222 x0222 x(222 P222 H222 P222  (x222 pP222  (222 x8222 x0222 P 222 H222 X222 !z(222 pX222  0222 x@222 x8222 P(222 H 222 `222 "}(2<<H p`2<<H  82<<H xH2<<H x@2<<H P02<<H H(2<<H h2<<H #}(2<<H ph2<<H  @2<<H xP2<<H xH2<<H P82<<H H02<<H p2<<H $(2<<H pp2<<H  H2<<H x(2<<H xP2<<H P@2<<H H82<<H x2<<H %( 24<4 px24<4  P24<4 x024<4 xX24<4 PH24<4 H@24<4 24<4 &((24<4 p24<4  X24<4 x824<4 x(24<4 PP24<4 HH24<4 24<4 '(024<4 p24<4  `24<4 x@24<4 x024<4 PX24<4 HP24<4 24<4 ((82HF p2HF  h2HF xH2HF x82HF P(2HF HX2HF 2HF )(@2HF p2HF  p2HF xP2HF x@2HF P02HF H(2HF  2HF *(H2HF p 2HF  x2HF xX2HF xH2HF P82HF H02HF (2HF +N(P2H p(2H  2H x`2H xP2H P@2H H82H 02H ,Q(X2H p02H  2H xh2H xX2H PH2H H@2H 82H -U((2H p82H  2H xp2H x`2H PP2H HH2H @2H . (02*42 p@2*42  2*42 xx2*42 xh2*42 PX2*42 HP2*42 H2*42 /(82*42 pH2*42   2*42 x2*42 xp2*42 P`2*42 HX2*42 P2*42 0 (@2*42 pP2*42  (2*42 x2*42 xx2*42 Ph2*42 H`2*42 X2*42 1n(H2HH pX2HH  02HH x2HH x2HH Pp2HH Hh2HH (2HH 2u(P2HH p(2HH  82HH x2HH x2HH Px2HH Hp2HH 02HH 3n(X2HH p02HH  @2HH x 2HH x2HH P2HH Hx2HH 82HH 4z(`222 p8222  H222 x(222 x222 P222 H222 @222 5}(h222 p@222  P222 x0222 x 222 P222 H222 H222 6}(p222 pH222  X222 x8222 x(222 P222 H222 P222 7}(x2<<H pP2<<H  `2<<H x@2<<H x02<<H P 2<<H H2<<H X2<<H 8v(2<<H pX2<<H  h2<<H xH2<<H x82<<H P(2<<H H 2<<H `2<<H 9}(2<<H p`2<<H (2<<H xP2<<H x@2<<H P02<<H H(2<<H h2<<H : (24<4 ph24<4 024<4 x(24<4 xH24<4 P824<4 H024<4 p24<4 ; (24<4 pp24<4 824<4 x024<4 xP24<4 P@24<4 H824<4 x24<4 <( 24<4 px24<4 @24<4 x824<4 xX24<4 PH24<4 H@24<4 24<4 =z((2HF p2HF H2HF x@2HF x(2HF PP2HF HH2HF 2HF >}(02HF p2HF P2HF xH2HF x02HF PX2HF HP2HF 2HF ?(82HF p2HF X2HF xP2HF x82HF P(2HF HX2HF 2HF @U(@2H p2H `2H xX2H x@2H P02H H(2H  2H AU(H2H p 2H h2H x`2H xH2H P82H H02H (2H BU(P2H p(2H p2H xh2H xP2H P@2H H82H 02H C (X2*42 p02*42 x2*42 xp2*42 xX2*42 PH2*42 H@2*42 82*42 D ((2*42 p82*42 2*42 xx2*42 x`2*42 PP2*42 HH2*42 @2*42 E(02*42 p@2*42 2*42 x2*42 xh2*42 PX2*42 HP2*42 H2*42 Fq(82HH pH2HH 2HH x2HH xp2HH P`2HH HX2HH P2HH Gq(@2HH pP2HH 2HH x2HH xx2HH Ph2HH H`2HH X2HH Hn(H2HH pX2HH  2HH x2HH x2HH Pp2HH Hh2HH (2HH I(P222 p`222 (222 x 222 x222 Px222 Hp222 0222 J~(X222 p(222 0222 x(222 x222 P222 Hx222 8222 Kz(`222 p0222 8222 x0222 x222 P222 H222 @222 L}(h2<<H p82<<H @2<<H x82<<H x 2<<H P2<<H H2<<H H2<<H M}(p2<<H p@2<<H H2<<H x@2<<H x(2<<H P2<<H H2<<H P2<<H N}(x2<<H pH2<<H P2<<H xH2<<H x02<<H P 2<<H H2<<H X2<<H O~(24<4 pP24<4 X24<4 xP24<4 x824<4 P(24<4 H 24<4 `24<4 P(24<4 pX24<4 024<4 xX24<4 x@24<4 P024<4 H(24<4 h24<4 Q (24<4 p`24<4 824<4 x(24<4 xH24<4 P824<4 H024<4 p24<4 R(2HF ph2HF @2HF x02HF xP2HF P@2HF H82HF x2HF Sz( 2HF pp2HF H2HF x82HF xX2HF PH2HF H@2HF 2HF T((2HF px2HF P2HF x@2HF (2HF PP2HF HH2HF 2HF UJ(02H p2H X2H xH2H 02H PX2H HP2H 2H VQ(82H p2H `2H xP2H 82H P(2H HX2H 2H WU(@2H p2H h2H xX2H @2H P02H H(2H  2H X (H2*42 p2*42 p2*42 x`2*42 H2*42 P82*42 H02*42 (2*42 Y (P2*42 p 2*42 x2*42 xh2*42 P2*42 P@2*42 H82*42 02*42 Z(X2*42 p(2*42 2*42 xp2*42 X2*42 PH2*42 H@2*42 82*42 [u( 2HH p02HH 2HH xx2HH `2HH PP2HH HH2HH @2HH \n((2HH p82HH 2HH x2HH h2HH PX2HH HP2HH H2HH ]q(02HH p@2HH 2HH x2HH p2HH P`2HH HX2HH P2HH ^(8222 pH222  222 x222 x222 Ph222 H`222 X222 _~(@222 pP222 (222 x222 222 Pp222 Hh222 (222 `(H222 pX222 0222 x 222 222 Px222 Hp222 0222 a~(P2<<H p(2<<H 82<<H x(2<<H 2<<H P2<<H Hx2<<H 82<<H bz(X2<<H 2p02<<H 2@2<<H 2x02<<H 22<<H 2P2<<H 2H2<<H 2@2<<H 2c}(`2<<H Kp82<<H KH2<<H Kx82<<H K 2<<H KP2<<H KH2<<H KH2<<H K   e      Dance of Thunderbolt1# bolt04  (OFF) (OFF)(OFF)(OFF) (OFF)  bolt05 (OFF) (OFF) (OFF) (OFF) (OFF) (OFF)(OFF) bolt05  bolt07#(OFF)((OFF))(OFF)*(OFF)+(OFF), bolt07,(OFF)-(OFF).(OFF)/(OFF)0 bolt070(OFF)0(OFF)1(OFF)2 bolt09 2(OFF)!3(OFF)"4(OFF)#5(OFF)   <8K pHK `XK /PhK 88K (8K @HK +(K HXK + K PhK (XxK 0K  +`K hHK  +hK X`K  +p(K @K  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SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons  Female Soldier x  Idle Stance soldier-f-2 Right Hand soldier-f-2 Left Hand soldier-f-2 Skill Use soldier-f-1Dead soldier-f-1Damage soldier-f-1 Bad Status soldier-f-1 Defending soldier-f-1  Walking Left soldier-f-1  Walking Right soldier-f-1 Victory soldier-f-1 Item soldier-f-1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons   Male Mage T  Idle Stancemage-m-2 Right Handmage-m-2 Left Handmage-m-2 Skill Usemage-m-1Deadmage-m-1Damagemage-m-1 Bad Statusmage-m-1 Defendingmage-m-1  Walking Leftmage-m-1  Walking Rightmage-m-1 Victorymage-m-1 Itemmage-m-1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons   Female Mage T  Idle Stancemage-f-2 Right Handmage-f-2 Left Handmage-f-2 Skill Usemage-f-1Deadmage-f-1Damagemage-f-1 Bad Statusmage-f-1 Defendingmage-f-1  Walking Leftmage-f-1  Walking Rightmage-f-1 Victorymage-f-1 Itemmage-f-1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons  Priest H  Idle Stancepriest2 Right Handpriest2 Left Handpriest2 Skill Usepriest1Deadpriest1Damagepriest1 Bad Statuspriest1 Defendingpriest1  Walking Leftpriest1  Walking Rightpriest1 Victorypriest1 Itempriest1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons   Priestess l  Idle Stance priestess2 Right Hand priestess2 Left Hand priestess2 Skill Use priestess1Dead priestess1Damage priestess1 Bad Status priestess1 Defending priestess1  Walking Left priestess1  Walking Right priestess1 Victory priestess1 Item priestess1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons   Male Monk T  Idle Stancemonk-m-2 Right Handmonk-m-2 Left Handmonk-m-2 Skill Usemonk-m-1Deadmonk-m-1Damagemonk-m-1 Bad Statusmonk-m-1 Defendingmonk-m-1  Walking Leftmonk-m-1  Walking Rightmonk-m-1 Victorymonk-m-1 Itemmonk-m-1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons   Female Monk T  Idle Stancemonk-f-2 Right Handmonk-f-2 Left Handmonk-f-2 Skill Usemonk-f-1Deadmonk-f-1Damagemonk-f-1 Bad Statusmonk-f-1 Defendingmonk-f-1  Walking Leftmonk-f-1  Walking Rightmonk-f-1 Victorymonk-f-1 Itemmonk-f-1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons   Male Thief `  Idle Stance thief-m-2 Right Hand thief-m-2 Left Hand thief-m-2 Skill Use thief-m-1Dead thief-m-1Damage thief-m-1 Bad Status thief-m-1 Defending thief-m-1  Walking Left thief-m-1  Walking Right thief-m-1 Victory thief-m-1 Item thief-m-1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons   Female Thief `  Idle Stance thief-f-2 Right Hand thief-f-2 Left Hand thief-f-2 Skill Use thief-f-1Dead thief-f-1Damage thief-f-1 Bad Status thief-f-1 Defending thief-f-1  Walking Left thief-f-1  Walking Right thief-f-1 Victory thief-f-1 Item thief-f-1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons   Male Pirate l  Idle Stance pirate-m-2 Right Hand pirate-m-2 Left Hand pirate-m-2 Skill Use pirate-m-1Dead pirate-m-1Damage pirate-m-1 Bad Status pirate-m-1 Defending pirate-m-1  Walking Left pirate-m-1  Walking Right pirate-m-1 Victory pirate-m-1 Item pirate-m-1  L SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons   Female Pirate l  Idle Stance pirate-f-2 Right Hand pirate-f-2 Left Hand pirate-f-2 Skill Use pirate-f-1Dead pirate-f-1Damage pirate-f-1 Bad Status pirate-f-1 Defending pirate-f-1  Walking Left pirate-f-1  Walking Right pirate-f-1 Victory pirate-f-1 Item pirate-f-1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons  Male Elf H  Idle Stanceelf-m-2 Right Handelf-m-2 Left Handelf-m-2 Skill Useelf-m-1Deadelf-m-1Damageelf-m-1 Bad Statuself-m-1 Defendingelf-m-1  Walking Leftelf-m-1  Walking Rightelf-m-1 Victoryelf-m-1 Itemelf-m-1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons   Female Elf H  Idle Stanceelf-f-2 Right Handelf-f-2 Left Handelf-f-2 Skill Useelf-f-1Deadelf-f-1Damageelf-f-1 Bad Statuself-f-1 Defendingelf-f-1  Walking Leftelf-f-1  Walking Rightelf-f-1 Victoryelf-f-1 Itemelf-f-1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons   Heavy Armor <  Idle Stancearmor2 Right Handarmor2 Left Handarmor2 Skill Usearmor1Deadarmor1Damagearmor1 Bad Statusarmor1 Defendingarmor1  Walking Leftarmor1  Walking Rightarmor1 Victoryarmor1 Itemarmor1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons  Samurai T  Idle Stancesamurai2 Right Handsamurai2 Left Handsamurai2 Skill Usesamurai1Deadsamurai1Damagesamurai1 Bad Statussamurai1 Defendingsamurai1  Walking Leftsamurai1  Walking Rightsamurai1 Victorysamurai1 Itemsamurai1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons   Male Ninja `  Idle Stance ninja-m-2 Right Hand ninja-m-2 Left Hand ninja-m-2 Skill Use ninja-m-1Dead ninja-m-1Damage ninja-m-1 Bad Status ninja-m-1 Defending ninja-m-1  Walking Left ninja-m-1  Walking Right ninja-m-1 Victory ninja-m-1 Item ninja-m-1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons   Female Ninja `  Idle Stance ninja-f-2 Right Hand ninja-f-2 Left Hand ninja-f-2 Skill Use ninja-f-1Dead ninja-f-1Damage ninja-f-1 Bad Status ninja-f-1 Defending ninja-f-1  Walking Left ninja-f-1  Walking Right ninja-f-1 Victory ninja-f-1 Item ninja-f-1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons   Normal Man <  Idle Stanceman1-2 Right Handman1-2 Left Handman1-2 Skill Useman1-1Deadman1-1Damageman1-1 Bad Statusman1-1 Defendingman1-1  Walking Leftman1-1  Walking Rightman1-1 Victoryman1-1 Itemman1-1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons   Normal Woman T  Idle Stancewoman1-2 Right Handwoman1-2 Left Handwoman1-2 Skill Usewoman1-1Deadwoman1-1Damagewoman1-1 Bad Statuswoman1-1 Defendingwoman1-1  Walking Leftwoman1-1  Walking Rightwoman1-1 Victorywoman1-1 Itemwoman1-1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons   Chinese Man x  Idle Stance chinese-m-2 Right Hand chinese-m-2 Left Hand chinese-m-2 Skill Use chinese-m-1Dead chinese-m-1Damage chinese-m-1 Bad Status chinese-m-1 Defending chinese-m-1  Walking Left chinese-m-1  Walking Right chinese-m-1 Victory chinese-m-1 Item chinese-m-1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons   Chinese Woman x  Idle Stance chinese-f-2 Right Hand chinese-f-2 Left Hand chinese-f-2 Skill Use chinese-f-1Dead chinese-f-1Damage chinese-f-1 Bad Status chinese-f-1 Defending chinese-f-1  Walking Left chinese-f-1  Walking Right chinese-f-1 Victory chinese-f-1 Item chinese-f-1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons   Normal Man 2 <  Idle Stanceman2-2 Right Handman2-2 Left Handman2-2 Skill Useman2-1Deadman2-1Damageman2-1 Bad Statusman2-1 Defendingman2-1  Walking Leftman2-1  Walking Rightman2-1 Victoryman2-1 Itemman2-1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons   Normal Man 3 <  Idle Stanceman3-2 Right Handman3-2 Left Handman3-2 Skill Useman3-1Deadman3-1Damageman3-1 Bad Statusman3-1 Defendingman3-1  Walking Leftman3-1  Walking Rightman3-1 Victoryman3-1 Itemman3-1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons   Normal Man 4 <  Idle Stanceman4-2 Right Handman4-2 Left Handman4-2 Skill Useman4-1Deadman4-1Damageman4-1 Bad Statusman4-1 Defendingman4-1  Walking Leftman4-1  Walking Rightman4-1 Victoryman4-1 Itemman4-1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons   Normal Man 5 <  Idle Stanceman5-2 Right Handman5-2 Left Handman5-2 Skill Useman5-1Deadman5-1Damageman5-1 Bad Statusman5-1 Defendingman5-1  Walking Leftman5-1  Walking Rightman5-1 Victoryman5-1 Itemman5-1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons  Normal Woman 2 T  Idle Stancewoman2-2 Right Handwoman2-2 Left Handwoman2-2 Skill Usewoman2-1Deadwoman2-1Damagewoman2-1 Bad Statuswoman2-1 Defendingwoman2-1  Walking Leftwoman2-1  Walking Rightwoman2-1 Victorywoman2-1 Itemwoman2-1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons  Normal Woman 3 T  Idle Stancewoman3-2 Right Handwoman3-2 Left Handwoman3-2 Skill Usewoman3-1Deadwoman3-1Damagewoman3-1 Bad Statuswoman3-1 Defendingwoman3-1  Walking Leftwoman3-1  Walking Rightwoman3-1 Victorywoman3-1 Itemwoman3-1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons  Normal Woman 4 T  Idle Stancewoman4-2 Right Handwoman4-2 Left Handwoman4-2 Skill Usewoman4-1Deadwoman4-1Damagewoman4-1 Bad Statuswoman4-1 Defendingwoman4-1  Walking Leftwoman4-1  Walking Rightwoman4-1 Victorywoman4-1 Itemwoman4-1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons  Normal Woman 5 T  Idle Stancewoman5-2 Right Handwoman5-2 Left Handwoman5-2 Skill Usewoman5-1Deadwoman5-1Damagewoman5-1 Bad Statuswoman5-1 Defendingwoman5-1  Walking Leftwoman5-1  Walking Rightwoman5-1 Victorywoman5-1 Itemwoman5-1  ^ SwordweaponsSpearweaponsBowweaponsWhipweaponsStaffweaponsAxeweapons BoomerangweaponsThrowing Knifeweapons